Best map: Crystal Arcade with 64.2% from 798 games.
Wins late — in Brawl Ball 23.2 points better in long rounds than in short ones (66.3% against 43.1%, split at 94 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 19 days. 11 earlier days are left out — below 326 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +17.0 — rewards skill: from Bronze to Legendary the win rate climbs by 17.0 points (regression 39.2% to 56.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 14 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Crystal Arcade prev. season |
64.2% | 798 | 55 | ||
Double Swoosh ![]() |
60.9% | 2278 | 71 | ||
Gem Fort ![]() |
60.5% | 1713 | 67 | ||
Undermine ![]() |
58.6% | 1651 | 66 | ||
Spiraling Out ![]() |
57.9% | 1972 | 69 | ||
Ring of Fire ![]() |
58.4% | 1052 | 59 | ||
Hard Rock Mine ![]() |
57.2% | 1388 | 63 | ||
Center Stage ![]() |
56.1% | 1764 | 67 | ||
Pinball Dreams ![]() |
55.8% | 1740 | 67 | ||
Dueling Beetles ![]() |
56.7% | 1069 | 60 | ||
Triple Dribble ![]() |
55.7% | 1470 | 64 | ||
Rustic Arcade ![]() |
56.9% | 817 | 55 | ||
Deathcap Trap prev. season |
57.2% | 694 | 53 | ||
Open Business ![]() |
55.3% | 1233 | 62 | ||
Sneaky Fields ![]() |
53.5% | 1786 | 67 | ||
Pinhole Punt +Mythic + Gold |
59.8% | 239 | 37 | ||
Safe Zone ![]() |
56.1% | 394 | 45 | ||
Kaboom Canyon ![]() |
53.5% | 626 | 52 | ||
Beach Ball +Mythic + Gold |
55.9% | 204 | 35 | ||
Hot Potato ![]() |
51.5% | 756 | 54 | ||
Safe(r) Zone +Mythic |
51.5% | 606 | 51 | ||
Dry Season +Mythicprev. season |
48.5% | 1407 | 64 | ||
Bridge Too Far +Mythicprev. season |
46.7% | 3771 | 78 | ||
Shooting Star +Mythicprev. season |
47.7% | 974 | 58 | ||
Layer Cake +Mythicprev. season |
46.7% | 2142 | 70 | ||
Hideout +Mythicprev. season |
46.4% | 1087 | 60 | ||
Pit Stop +Mythic |
46.3% | 863 | 56 | ||
New Horizons +Mythicprev. season |
46.3% | 588 | 51 | ||
Belle's Rock +Mythicprev. season |
45.1% | 572 | 50 | ||
Flaring Phoenix +Mythicprev. season |
44.7% | 789 | 55 | ||
Parallel Plays +Mythic |
43.8% | 530 | 49 | ||
Out in the Open +Mythicprev. season |
42.1% | 706 | 53 |
Who beats Clancy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 144 | 40.9% | 52.1% |
| 2 | まったりさん | Mythic | 38 | 37.1% | 60.5% |
| 3 | パピコの穴 | Mythic | 22 | 35.0% | 63.6% |
| 4 | れい。 | Diamond | 26 | 34.4% | 57.7% |
| 5 | 山田 | Mythic | 34 | 33.5% | 50.0% |