For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Massive Attack. 08/06 to 08/15, 4 days. 1 earlier day is left out — below 240 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/15.
Direct duels in Hot Zone: how Colt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Massive Attack. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
56.0%
850 games
Doug
48.8%
1,099 games
Tick
46.4%
4,263 games
Bo
46.2%
5,816 games
Ash
48.4%
413 games
Draco
47.8%
249 games
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Moonlight | Legendary | 206 | 50.8% | 62.6% |
| 2 | ceejay❤️aims | Masters | 77 | 48.1% | 71.4% |
| 3 | fu | Legendary | 49 | 46.3% | 77.6% |
| 4 | Flash | Masters | 40 | 45.9% | 82.5% |
| 5 | ꧁VͥÖͣRͫ༒È×࿆꧂ | Legendary | 67 | 45.5% | 68.7% |