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EN

Colt

Damage Dealer Rare Ranked · Bronze
50.4%Win rate across all maps
9,449Games
92Trust Score
28. of 105Rank by score

Best map: Bridge Too Far with 57.7% from 463 games.

Wins early — in Heist 2.6 points better in short rounds than in long ones (50.8% against 48.2%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 25.Counter safetyStar rate
Win rate 68.50.4 %
Popularity 87.1.70 %
Breadth 25.7% of maps
Counter safety 41.25.9 %
Star rate 64.24.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 2.4% and has not shifted measurably of late.

Win rate

08/20 — 49.3% from 2,085 appearances08/21 — 47.1% from 1,016 appearances08/22 — 53.0% from 1,542 appearances08/23 — 53.2% from 1,403 appearances08/24 — 48.4% from 1,608 appearances08/25 — 50.6% from 1,779 appearances
49.3%08/20 50.6%08/25

Pick rate

08/20 — 2.1% from 2,085 appearances08/21 — 1.8% from 1,016 appearances08/22 — 1.9% from 1,542 appearances08/23 — 1.8% from 1,403 appearances08/24 — 1.4% from 1,608 appearances08/25 — 1.4% from 1,779 appearances
2.1%08/20 1.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.4 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 50.3% from 9,495 gamesSilver — 45.9% from 32,540 gamesGold — 47.7% from 367,551 gamesDiamond — 46.5% from 405,577 gamesMythic — 45.8% from 1,609,354 gamesLegendary — 49.1% from 393,043 gamesMasters — 51.8% from 8,440 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Bridge Too Far Heist 57.7%
463 47
Kaboom Canyon Heist 58.0%
412 45
Safe Zone Heist 56.5%
428 46
Shooting Star Bounty 57.1%
345 43
Safe(r) Zone Heist 55.3%
416 45
Out in the Open Knockout 54.7%
384 44
Belle's Rock Knockout 54.7%
364 43
Dry Season Bounty 54.1%
344 43
New Horizons Knockout 53.6%
366 43
Hot Potato Heist 53.0%
383 44
Hideout Bounty 52.7%
349 43
Pit Stop Heist 51.9%
362 43
Rustic Arcade Gem Grab 51.0%
339 42
Flaring Phoenix Knockout 49.6%
361 43
Layer Cake Bounty 50.0%
284 40
Gem Fort Gem Grab 47.9%
282 40
Ring of Fire Hot Zone 47.5%
343 43
Center Stage Brawl Ball 47.2%
299 40
Spiraling Out Brawl Ball 45.2%
279 39
Pinball Dreams Brawl Ball 45.0%
322 42
Open Business Hot Zone 44.8%
310 41
Undermine Gem Grab 44.5%
330 42
Dueling Beetles Hot Zone 44.5%
274 39
Sneaky Fields Brawl Ball 44.4%
297 40
Hard Rock Mine Gem Grab 43.6%
280 39
Triple Dribble Brawl Ball 42.3%
279 39
Double Swoosh Gem Grab 42.2%
270 39
Parallel Plays Hot Zone 42.0%
281 40

Who beats Colt and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ceejay❤️aims Masters 54 45.6% 75.9%
2 fu Legendary 38 45.6% 86.8%
3 SLC | frons Legendary 42 40.8% 69.0%
4 いるかあめ🐬 Legendary 25 40.5% 84.0%
5 ダークネスだもし Mythic 23 40.4% 87.0%