Best map: Bridge Too Far with 58.9% from 3,880 games.
Wins early — in Heist 2.0 points better in short rounds than in long ones (50.8% against 48.7%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/02 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/25.
Steadily picked — the pick rate sits at 2.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.4 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Legendary). 3 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
58.9% | 3880 | 79 | ||
Kaboom Canyon ![]() |
55.6% | 4096 | 80 | ||
Safe Zone ![]() |
53.6% | 3217 | 76 | ||
Hot Potato ![]() |
52.0% | 3502 | 77 | ||
Safe(r) Zone ![]() |
51.7% | 3347 | 77 | ||
Pit Stop ![]() |
51.7% | 1586 | 65 | ||
Pinball Dreams ![]() |
52.3% | 533 | 49 | ||
Hideout ![]() |
51.1% | 472 | 47 | ||
Spiraling Out ![]() |
49.5% | 685 | 53 | ||
Double Swoosh prev. season |
47.7% | 3486 | 77 | ||
New Horizons ![]() |
49.4% | 656 | 52 | ||
Center Stage ![]() |
49.0% | 770 | 55 | ||
Shooting Star prev. season |
45.3% | 11461 | 95 | ||
Flaring Phoenix prev. season |
45.3% | 5286 | 83 | ||
Undermine prev. season |
45.2% | 5513 | 84 | ||
Sneaky Fields ![]() |
47.0% | 574 | 50 | ||
Dry Season prev. season |
44.9% | 7594 | 89 | ||
Rustic Arcade prev. season |
44.8% | 9145 | 92 | ||
Out in the Open ![]() |
47.1% | 403 | 45 | ||
Crystal Arcade prev. season |
44.8% | 5979 | 85 | ||
Beach Ball +Mythic + Masters |
48.0% | 196 | 34 | ||
Deathcap Trap prev. season |
44.6% | 5292 | 83 | ||
Layer Cake prev. season |
45.1% | 2224 | 70 | ||
Triple Dribble prev. season |
44.4% | 4280 | 80 | ||
Gem Fort prev. season |
44.4% | 3897 | 79 | ||
Pinhole Punt +Mythic |
46.5% | 185 | 33 | ||
Belle's Rock prev. season |
43.1% | 8011 | 90 | ||
Hard Rock Mine prev. season |
41.9% | 2947 | 75 | ||
Dueling Beetles prev. season |
42.2% | 1807 | 67 | ||
Ring of Fire prev. season |
40.5% | 4125 | 80 | ||
Parallel Plays +Mythicprev. season |
38.2% | 4366 | 81 | ||
Open Business prev. season |
37.8% | 4785 | 82 |
Who beats Colt and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | fu | Legendary | 38 | 45.6% | 86.8% |
| 2 | ceejay❤️aims | Masters | 52 | 44.8% | 75.0% |
| 3 | SLC | frons | Legendary | 42 | 40.8% | 69.0% |
| 4 | いるかあめ🐬 | Legendary | 25 | 40.5% | 84.0% |
| 5 | ダークネスだもし | Mythic | 23 | 40.4% | 87.0% |