Best map: Bridge Too Far with 59.0% from 3,941 games.
Wins early — in Heist 2.6 points better in short rounds than in long ones (50.7% against 48.1%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/02 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.
Steadily picked — the pick rate sits at 2.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.4 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Legendary). 3 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
59.0% | 3941 | 79 | ||
Kaboom Canyon ![]() |
55.5% | 4414 | 81 | ||
Safe Zone ![]() |
53.5% | 3274 | 76 | ||
Hot Potato ![]() |
51.9% | 3774 | 78 | ||
Safe(r) Zone ![]() |
51.6% | 3447 | 77 | ||
Pit Stop ![]() |
51.6% | 1610 | 66 | ||
Pinball Dreams ![]() |
53.0% | 574 | 50 | ||
Hideout ![]() |
51.6% | 517 | 49 | ||
Center Stage ![]() |
49.7% | 829 | 56 | ||
Spiraling Out ![]() |
49.3% | 740 | 54 | ||
New Horizons ![]() |
49.5% | 669 | 53 | ||
Double Swoosh prev. season |
47.6% | 3494 | 77 | ||
Beach Ball +Mythic + Masters |
49.3% | 343 | 43 | ||
Out in the Open ![]() |
48.0% | 450 | 47 | ||
Shooting Star prev. season |
45.3% | 11468 | 95 | ||
Sneaky Fields ![]() |
47.4% | 627 | 52 | ||
Flaring Phoenix prev. season |
45.3% | 5312 | 84 | ||
Undermine prev. season |
45.2% | 5529 | 84 | ||
Dry Season prev. season |
45.0% | 7616 | 89 | ||
Rustic Arcade prev. season |
44.8% | 9171 | 92 | ||
Crystal Arcade prev. season |
44.8% | 5979 | 85 | ||
Deathcap Trap prev. season |
44.6% | 5292 | 83 | ||
Layer Cake prev. season |
45.1% | 2230 | 71 | ||
Pinhole Punt +Mythic |
46.8% | 346 | 43 | ||
Triple Dribble prev. season |
44.4% | 4295 | 80 | ||
Gem Fort prev. season |
44.4% | 3897 | 79 | ||
Belle's Rock prev. season |
43.0% | 8040 | 90 | ||
Hard Rock Mine prev. season |
42.0% | 2955 | 75 | ||
Dueling Beetles prev. season |
42.1% | 1813 | 67 | ||
Ring of Fire prev. season |
40.6% | 4127 | 80 | ||
Parallel Plays +Mythicprev. season |
38.3% | 4376 | 81 | ||
Open Business prev. season |
37.9% | 4795 | 82 |
Who beats Colt and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ceejay❤️aims | Masters | 54 | 45.4% | 75.9% |
| 2 | fu | Legendary | 38 | 45.3% | 86.8% |
| 3 | SLC | frons | Legendary | 42 | 40.5% | 69.0% |
| 4 | いるかあめ🐬 | Legendary | 25 | 40.2% | 84.0% |
| 5 | ダークネスだもし | Mythic | 23 | 40.1% | 87.0% |