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EN

Colt

Damage Dealer Rare Ranked · Bronze
50.5%Win rate across all maps
9,217Games
92Trust Score
28. of 105Rank by score

Best map: Kaboom Canyon with 58.2% from 402 games.

Wins early — in Heist 2.0 points better in short rounds than in long ones (50.8% against 48.7%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 25.Counter safetyStar rate
Win rate 69.50.5 %
Popularity 88.1.70 %
Breadth 25.7% of maps
Counter safety 41.25.7 %
Star rate 64.24.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 2.4% and has not shifted measurably of late.

Win rate

08/20 — 49.3% from 2,081 appearances08/21 — 47.0% from 1,008 appearances08/22 — 53.1% from 1,531 appearances08/23 — 53.4% from 1,370 appearances08/24 — 48.6% from 1,565 appearances08/25 — 50.8% from 1,662 appearances
49.3%08/20 50.8%08/25

Pick rate

08/20 — 2.1% from 2,081 appearances08/21 — 1.8% from 1,008 appearances08/22 — 1.9% from 1,531 appearances08/23 — 1.8% from 1,370 appearances08/24 — 1.4% from 1,565 appearances08/25 — 1.4% from 1,662 appearances
2.1%08/20 1.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.4 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 50.4% from 9,263 gamesSilver — 45.9% from 31,797 gamesGold — 47.8% from 360,021 gamesDiamond — 46.5% from 402,207 gamesMythic — 45.8% from 1,606,886 gamesLegendary — 49.0% from 392,007 gamesMasters — 51.8% from 8,425 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Kaboom Canyon Heist 58.2%
402 45
Bridge Too Far Heist 57.5%
454 47
Shooting Star Bounty 57.6%
337 42
Safe Zone Heist 56.4%
415 45
Safe(r) Zone Heist 55.1%
410 45
Out in the Open Knockout 55.3%
374 44
Belle's Rock Knockout 55.0%
353 43
Dry Season Bounty 53.8%
338 42
New Horizons Knockout 53.4%
354 43
Hot Potato Heist 53.2%
374 44
Hideout Bounty 53.1%
337 42
Pit Stop Heist 51.8%
355 43
Rustic Arcade Gem Grab 51.1%
333 42
Layer Cake Bounty 50.4%
278 39
Flaring Phoenix Knockout 49.4%
356 43
Gem Fort Gem Grab 48.2%
276 39
Center Stage Brawl Ball 47.6%
290 40
Ring of Fire Hot Zone 46.7%
336 42
Spiraling Out Brawl Ball 45.8%
271 39
Pinball Dreams Brawl Ball 45.3%
316 41
Open Business Hot Zone 45.2%
299 40
Undermine Gem Grab 44.6%
327 42
Dueling Beetles Hot Zone 44.4%
266 39
Hard Rock Mine Gem Grab 44.0%
275 39
Sneaky Fields Brawl Ball 43.9%
285 40
Triple Dribble Brawl Ball 42.6%
265 39
Double Swoosh Gem Grab 42.0%
264 39
Parallel Plays Hot Zone 41.8%
275 39

Who beats Colt and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ceejay❤️aims Masters 50 45.6% 78.0%
2 fu Legendary 38 45.5% 86.8%
3 SLC | frons Legendary 42 40.7% 69.0%
4 いるかあめ🐬 Legendary 25 40.5% 84.0%
5 ダークネスだもし Mythic 23 40.4% 87.0%