For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Backyard Bowl. 08/09 to 08/24, 4 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/09 and 08/24.
Direct duels in Brawl Ball: how Cordelius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Backyard Bowl. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
56.4%
3,653 games
Ash
58.6%
760 games
Griff
54.4%
5,331 games
Frank
55.1%
2,457 games
Doug
56.6%
776 games
Edgar
53.0%
5,896 games
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ak-ssing | Legendary | 28 | 35.3% | 60.7% |
| 2 | 𝐉𝐑𝐖_두콩 | Diamond | 20 | 33.6% | 60.0% |
| 3 | WBC太極旗포수🇰🇷 | Mythic | 21 | 33.3% | 57.1% |
| 4 | rrrrrrrrrrruka | Diamond | 24 | 33.1% | 54.2% |
| 5 | 〆|ζ͜͡Músaaヤ | Legendary | 30 | 32.9% | 50.0% |