My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Cordelius

Assassin Legendary Ranked · Bronze
21.5%Win rate across all maps
2,821Games
74Trust Score
94. of 105Rank by score
+5.5Skill bonus

Best map: Gem Fort with 33.7% from 92 games.

Wins early — in Heist 5.1 points better in short rounds than in long ones (54.5% against 49.4%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win rate 10.PopularityBreadthCounter safetyStar rate
Win rate 10.21.5 %
Popularity 50.0.51 %
Breadth 25.7% of maps
Counter safety 62.29.3 %
Star rate 41.20.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 62th means “better than 62% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 6 earlier days are left out — below 122 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/20 — 23.0% from 409 appearances08/21 — 22.4% from 304 appearances08/22 — 28.8% from 420 appearances08/23 — 24.4% from 405 appearances08/24 — 18.5% from 590 appearances08/25 — 16.6% from 688 appearances
23.0%08/20 16.6%08/25

Pick rate

08/20 — 0.4% from 409 appearances08/21 — 0.5% from 304 appearances08/22 — 0.5% from 420 appearances08/23 — 0.5% from 405 appearances08/24 — 0.5% from 590 appearances08/25 — 0.6% from 688 appearances
0.4%08/20 0.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.5 — rewards skill: from Bronze to Masters the win rate climbs by 5.5 points (regression 44.2% to 49.7%). The higher the tier, the better he does.

Bronze — 21.3% from 2,850 gamesSilver — 39.5% from 6,169 gamesGold — 48.7% from 63,887 gamesDiamond — 48.9% from 84,552 gamesMythic — 47.5% from 515,942 gamesLegendary — 48.7% from 137,295 gamesMasters — 53.2% from 1,597 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Gem Fort Gem Grab 33.7%
92 23
Rustic Arcade Gem Grab 28.8%
111 26
Spiraling Out Brawl Ball 26.4%
91 23
Center Stage Brawl Ball 25.6%
90 23
Sneaky Fields Brawl Ball 25.6%
90 23
Double Swoosh Gem Grab 26.3%
99 24
Undermine Gem Grab 27.1%
107 25
Triple Dribble Brawl Ball 28.0%
118 27
Hot Potato Heist 24.0%
96 23
New Horizons Knockout 24.8%
105 25
Bridge Too Far Heist 22.2%
90 23
Safe(r) Zone Heist 23.3%
103 25
Hard Rock Mine Gem Grab 21.1%
90 23
Parallel Plays Hot Zone 23.1%
104 25
Flaring Phoenix Knockout 21.0%
100 24
Pit Stop Heist 21.5%
107 25
Open Business Hot Zone 20.0%
100 24
Hideout Bounty 19.4%
98 24
Pinball Dreams Brawl Ball 18.4%
103 25
Dry Season Bounty 18.9%
106 25
Safe Zone Heist 18.9%
106 25
Kaboom Canyon Heist 15.6%
90 23
Layer Cake Bounty 18.1%
105 25
Dueling Beetles Hot Zone 16.8%
101 24
Out in the Open Knockout 18.6%
113 26
Ring of Fire Hot Zone 9.9%
91 23
Belle's Rock Knockout 15.0%
120 27
Shooting Star Bounty 9.6%
94 23

Who beats Cordelius and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ak-ssing Legendary 24 35.4% 62.5%
2 𝐉𝐑𝐖_두콩 Diamond 20 34.1% 60.0%
3 WBC太極旗포수🇰🇷 Mythic 21 33.7% 57.1%
4 rrrrrrrrrrruka Diamond 24 33.6% 54.2%
5 bot疑惑 Mythic 25 33.3% 52.0%