Best map: Pit Stop with 57.1% from 5,515 games.
Wins early — in Heist 5.4 points better in short rounds than in long ones (55.0% against 49.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 19 days. 12 earlier days are left out — below 394 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +5.4 — rewards skill: from Bronze to Masters the win rate climbs by 5.4 points (regression 44.2% to 49.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 2 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
57.1% | 5515 | 84 | ||
Hot Potato ![]() |
54.5% | 3784 | 78 | ||
Kaboom Canyon ![]() |
52.5% | 2297 | 71 | ||
Safe Zone ![]() |
52.5% | 1390 | 63 | ||
Parallel Plays ![]() |
49.9% | 5027 | 83 | ||
Safe(r) Zone ![]() |
50.8% | 1434 | 64 | ||
Sneaky Fields ![]() |
49.5% | 3792 | 78 | ||
Triple Dribble ![]() |
49.6% | 3264 | 76 | ||
Spiraling Out ![]() |
49.8% | 2422 | 72 | ||
Gem Fort ![]() |
49.1% | 3896 | 79 | ||
Open Business ![]() |
50.4% | 774 | 55 | ||
Hard Rock Mine ![]() |
48.8% | 2489 | 72 | ||
Layer Cake ![]() |
48.6% | 2281 | 71 | ||
Beach Ball +Mythic + Gold |
52.9% | 204 | 35 | ||
Bridge Too Far ![]() |
49.2% | 710 | 53 | ||
Center Stage ![]() |
47.3% | 2498 | 72 | ||
Flaring Phoenix ![]() |
48.0% | 1163 | 61 | ||
Undermine ![]() |
47.0% | 2532 | 72 | ||
Pinball Dreams ![]() |
47.1% | 2368 | 71 | ||
Double Swoosh ![]() |
46.9% | 2817 | 74 | ||
Dueling Beetles ![]() |
48.1% | 801 | 55 | ||
Crystal Arcade prev. season |
47.1% | 1441 | 64 | ||
Deathcap Trap prev. season |
46.3% | 1170 | 61 | ||
Pinhole Punt +Mythic + Gold |
48.6% | 177 | 33 | ||
Dry Season ![]() |
44.3% | 490 | 48 | ||
Ring of Fire ![]() |
44.0% | 400 | 45 | ||
Out in the Open ![]() |
42.1% | 511 | 48 | ||
Hideout ![]() |
42.0% | 469 | 47 | ||
Belle's Rock ![]() |
41.9% | 946 | 58 | ||
Rustic Arcade ![]() |
40.7% | 589 | 51 | ||
Shooting Star prev. season |
39.8% | 615 | 51 | ||
New Horizons ![]() |
39.2% | 791 | 55 |
Who beats Cordelius and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ak-ssing | Legendary | 24 | 35.2% | 62.5% |
| 2 | 𝐉𝐑𝐖_두콩 | Diamond | 20 | 33.9% | 60.0% |
| 3 | 〆|ζ͜͡Músaaヤ | Legendary | 23 | 33.8% | 56.5% |
| 4 | WBC太極旗포수🇰🇷 | Mythic | 21 | 33.6% | 57.1% |
| 5 | rrrrrrrrrrruka | Diamond | 24 | 33.4% | 54.2% |