Best map: CYBERBOSS BROCK with 71.5% from 840 games.
Trophy Roadchange
08/05 to 08/25, 21 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 168 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Crab Claws ![]() |
60.2% | 2473 | 72 | ||
Goldarm Gulch ![]() |
59.1% | 3509 | 77 | ||
Please Remain Standing ![]() |
59.4% | 1699 | 66 | ||
Opening Move ![]() |
57.4% | 1783 | 67 | ||
Leaping Dogs ![]() |
57.1% | 2227 | 71 | ||
Double Decker ![]() |
57.7% | 1346 | 63 | ||
Belle's Rock ![]() |
55.6% | 4406 | 81 | ||
Konnakol ![]() |
54.3% | 4955 | 82 | ||
New Perspective ![]() |
55.6% | 1576 | 65 | ||
Streets with No Name ![]() |
54.1% | 2747 | 74 | ||
Chivalry ![]() |
54.4% | 1389 | 63 | ||
Out in the Open ![]() |
53.1% | 1717 | 67 | ||
Jungle Top ![]() |
52.0% | 4075 | 80 | ||
Think Ahead ![]() |
52.5% | 1778 | 67 | ||
Split Difference ![]() |
50.4% | 4517 | 81 | ||
Close Call ![]() |
50.1% | 2653 | 73 | ||
Healthy Middle Ground ![]() |
60.0% | 100 | 24 | ||
Flowing Springs ![]() |
46.2% | 2094 | 70 | ||
Flaring Phoenix ![]() |
47.4% | 19 | 0 | ||
Deep End ![]() |
29.7% | 636 | 52 |
Direct duels in Knockout: how Cordelius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 29.9% against Pearl in Knockout. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Cordelius runs in 1 circle — whoever Cordelius beats beats someone who in turn beats Cordelius. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
54.3%
1,814 games
Tick
54.9%
634 games
Edgar
52.1%
1,580 games
Bolt
58.4%
178 games
Willow
50.1%
822 games
Sprout
52.1%
188 games
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ak-ssing | Legendary | 24 | 35.4% | 62.5% |
| 2 | 𝐉𝐑𝐖_두콩 | Diamond | 20 | 34.1% | 60.0% |
| 3 | WBC太極旗포수🇰🇷 | Mythic | 21 | 33.7% | 57.1% |
| 4 | rrrrrrrrrrruka | Diamond | 24 | 33.6% | 54.2% |
| 5 | bot疑惑 | Mythic | 25 | 33.2% | 52.0% |