Best map: Pit Stop with 56.0% from 3,772 games.
Wins early — in Heist 5.4 points better in short rounds than in long ones (55.0% against 49.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 10 days. 19 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +5.4 — rewards skill: from Bronze to Masters the win rate climbs by 5.4 points (regression 44.3% to 49.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
56.0% | 3772 | 78 | ||
Hot Potato ![]() |
53.9% | 3447 | 77 | ||
Parallel Plays ![]() |
51.7% | 4231 | 80 | ||
Triple Dribble ![]() |
51.7% | 3490 | 77 | ||
Layer Cake ![]() |
51.1% | 2799 | 74 | ||
Sneaky Fields ![]() |
50.7% | 3696 | 78 | ||
Gem Fort ![]() |
50.2% | 5247 | 83 | ||
Double Swoosh ![]() |
50.4% | 3956 | 79 | ||
Kaboom Canyon ![]() |
50.7% | 2263 | 71 | ||
Spiraling Out ![]() |
50.2% | 2751 | 74 | ||
Pinball Dreams ![]() |
50.0% | 2732 | 74 | ||
Hard Rock Mine ![]() |
48.7% | 3278 | 76 | ||
Undermine ![]() |
48.0% | 3700 | 78 | ||
Safe Zone ![]() |
48.1% | 1478 | 64 | ||
Crystal Arcade +Diamondprev. season |
47.4% | 1516 | 65 | ||
Flaring Phoenix ![]() |
46.8% | 1904 | 68 | ||
Center Stage ![]() |
46.4% | 3117 | 76 | ||
Beach Ball +Diamond + Mythic |
48.7% | 390 | 44 | ||
Safe(r) Zone ![]() |
46.7% | 1536 | 65 | ||
New Horizons ![]() |
46.7% | 1484 | 64 | ||
Deathcap Trap +Diamondprev. season |
46.3% | 1217 | 61 | ||
Belle's Rock ![]() |
45.6% | 1609 | 66 | ||
Pinhole Punt +Diamond + Mythic |
47.4% | 285 | 40 | ||
Rustic Arcade ![]() |
45.4% | 1339 | 63 | ||
Open Business ![]() |
43.5% | 1100 | 60 | ||
Bridge Too Far ![]() |
43.0% | 1043 | 59 | ||
Dueling Beetles ![]() |
42.6% | 1099 | 60 | ||
Hideout ![]() |
40.9% | 1138 | 60 | ||
Dry Season ![]() |
39.5% | 1100 | 60 | ||
Out in the Open ![]() |
39.0% | 1208 | 61 | ||
Ring of Fire ![]() |
38.4% | 816 | 55 | ||
Shooting Star ![]() |
36.2% | 863 | 56 |
Who beats Cordelius and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ak-ssing | Legendary | 28 | 35.4% | 60.7% |
| 2 | 𝐉𝐑𝐖_두콩 | Diamond | 20 | 33.7% | 60.0% |
| 3 | WBC太極旗포수🇰🇷 | Mythic | 21 | 33.3% | 57.1% |
| 4 | rrrrrrrrrrruka | Diamond | 24 | 33.2% | 54.2% |
| 5 | 〆|ζ͜͡Músaaヤ | Legendary | 30 | 33.0% | 50.0% |