Best map: CYBERBOSS BROCK with 71.2% from 155,173 games.
Trophy Roadchange
08/03 to 08/25, 23 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 1.4% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 172 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
64.8% | 307 | 41 | ||
Close Call ![]() |
54.9% | 3970 | 79 | ||
Split Difference ![]() |
53.2% | 7899 | 89 | ||
Flowing Springs ![]() |
50.8% | 4165 | 80 | ||
Healthy Middle Ground ![]() |
51.0% | 251 | 38 | ||
Jungle Top ![]() |
44.9% | 13997 | 98 | ||
Deep End ![]() |
44.6% | 6774 | 87 | ||
New Perspective ![]() |
40.5% | 8742 | 91 | ||
Goldarm Gulch ![]() |
39.6% | 14207 | 98 | ||
Double Decker ![]() |
39.7% | 8897 | 91 | ||
Konnakol ![]() |
38.7% | 42516 | 100 | ||
Please Remain Standing ![]() |
38.0% | 11887 | 96 | ||
Crab Claws ![]() |
37.3% | 11566 | 95 | ||
Leaping Dogs ![]() |
36.7% | 8934 | 91 | ||
Opening Move ![]() |
36.6% | 9173 | 92 | ||
Streets with No Name ![]() |
36.1% | 22607 | 100 | ||
Think Ahead ![]() |
36.2% | 11782 | 95 | ||
Belle's Rock ![]() |
36.0% | 22698 | 100 | ||
Out in the Open ![]() |
35.7% | 12798 | 97 | ||
Chivalry ![]() |
34.4% | 15073 | 99 |
Direct duels in Knockout: how Crow does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 30.9% against Sprout in Knockout. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Crow runs in 1 circle — whoever Crow beats beats someone who in turn beats Crow. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
57.3%
836 games
Doug
57.6%
236 games
Tick
50.8%
2,583 games
Edgar
48.7%
8,503 games
Pearl
50.4%
967 games
Grom
50.3%
879 games
Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 愛|少𝐂𝐞𝐬𝐮𝐫シ | Legendary | 32 | 37.8% | 65.6% |
| 2 | Will Smith 💸 | Legendary | 26 | 37.3% | 69.2% |
| 3 | まるくおさまるJr. | Diamond | 20 | 35.9% | 70.0% |
| 4 | さしみ | Diamond | 20 | 35.0% | 65.0% |
| 5 | 神秘的なEMZ | Diamond | 26 | 34.7% | 57.7% |