My roster

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EN

Crow

Assassin Legendary Ranked · Diamond
45.6%Win rate across all maps
151,732Games
100Trust Score
97. of 105Rank by score
+5.2Skill bonus

Best map: Double Swoosh with 51.2% from 11,627 games.

Wins late — in Hot Zone 10.7 points better in long rounds than in short ones (48.6% against 37.9%, split at 96 s). Needs the long round; in a fast game he never arrives.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 7.PopularityBreadthCounter safetyStar rate
Win rate 7.45.6 %
Popularity 85.1.84 %
Breadth 24.7% of maps
Counter safety 25.27.9 %
Star rate 10.12.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 2.0% and has not shifted measurably of late.

Win rate

08/02 — 54.0% from 441 appearances08/03 — 49.4% from 1,428 appearances08/04 — 46.4% from 6,144 appearances08/05 — 45.6% from 18,053 appearances08/06 — 46.0% from 15,952 appearances08/09 — 43.0% from 426 appearances08/10 — 40.6% from 799 appearances08/11 — 41.3% from 2,778 appearances08/12 — 43.5% from 7,659 appearances08/13 — 44.4% from 10,902 appearances08/14 — 43.7% from 11,287 appearances08/15 — 45.9% from 11,681 appearances08/16 — 44.1% from 13,034 appearances08/17 — 44.7% from 13,683 appearances08/18 — 44.7% from 12,726 appearances08/19 — 45.1% from 3,288 appearances08/20 — 45.7% from 19,623 appearances08/21 — 45.6% from 36,170 appearances08/22 — 45.7% from 25,350 appearances08/23 — 45.3% from 19,848 appearances08/24 — 45.6% from 26,365 appearances08/25 — 46.0% from 20,665 appearances08/26 — 45.9% from 3,711 appearances
54.0%08/02 45.9%08/26

Pick rate

08/02 — 3.7% from 441 appearances08/03 — 3.5% from 1,428 appearances08/04 — 3.5% from 6,144 appearances08/05 — 3.3% from 18,053 appearances08/06 — 3.1% from 15,952 appearances08/09 — 3.1% from 426 appearances08/10 — 3.0% from 799 appearances08/11 — 2.9% from 2,778 appearances08/12 — 3.0% from 7,659 appearances08/13 — 3.0% from 10,902 appearances08/14 — 2.8% from 11,287 appearances08/15 — 2.8% from 11,681 appearances08/16 — 2.7% from 13,034 appearances08/17 — 2.7% from 13,683 appearances08/18 — 2.6% from 12,726 appearances08/19 — 2.6% from 3,288 appearances08/20 — 1.6% from 19,623 appearances08/21 — 1.8% from 36,170 appearances08/22 — 1.8% from 25,350 appearances08/23 — 1.9% from 19,848 appearances08/24 — 2.0% from 26,365 appearances08/25 — 2.0% from 20,665 appearances08/26 — 2.0% from 3,711 appearances
3.7%08/02 2.0%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.2 — rewards skill: from Bronze to Masters the win rate climbs by 5.2 points (regression 42.5% to 47.7%). The higher the tier, the better he does.

Bronze — 29.1% from 4,910 gamesSilver — 40.5% from 25,451 gamesGold — 45.4% from 244,017 gamesDiamond — 45.3% from 283,229 gamesMythic — 45.7% from 1,592,425 gamesLegendary — 47.0% from 497,806 gamesMasters — 48.2% from 11,789 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). 2 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Double Swoosh Gem Grab 51.2%
11627 95
Undermine Gem Grab 50.8%
10580 94
Rustic Arcade Gem Grab 49.8%
9720 93
Hard Rock Mine Gem Grab 49.6%
8484 91
Gem Fort Gem Grab 49.5%
8395 90
Deathcap Trap Gem Grabprev. season 48.5%
6608 87
Ring of Fire Hot Zone 48.1%
6395 86
Crystal Arcade Gem Grabprev. season 47.9%
6145 86
Kaboom Canyon Heist 46.1%
10137 93
Pinhole Punt Brawl Ball+Mythic 48.4%
576 50
Spiraling Out Brawl Ball 46.1%
3459 77
Open Business Hot Zone 45.4%
4434 81
Center Stage Brawl Ball 45.3%
3501 77
Dueling Beetles Hot Zone 45.0%
3153 76
Pinball Dreams Brawl Ball 44.4%
3251 76
Safe Zone Heist 44.0%
6962 88
Out in the Open Knockout 43.9%
5586 84
Safe(r) Zone Heist 43.7%
7220 88
Sneaky Fields Brawl Ball 43.8%
2131 70
Shooting Star Bounty 43.2%
3643 78
Dry Season Bounty 42.8%
4359 81
Hideout Bounty 42.9%
3887 79
Flaring Phoenix Knockout 42.7%
4243 80
Layer Cake Bounty 42.8%
3380 77
Triple Dribble Brawl Ball 42.2%
2061 69
New Horizons Knockout 41.9%
3805 79
Beach Ball Brawl Ball+Mythic + Gold 42.6%
537 49
Bridge Too Far Heist 40.6%
5981 85
Pit Stop Heist 40.3%
5613 84
Belle's Rock Knockout 40.0%
2697 73
Hot Potato Heist 39.0%
5397 84
Parallel Plays Hot Zone 36.6%
1315 63

Who beats Crow and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Will Smith 💸 Legendary 36 39.4% 69.4%
2 愛|少𝐂𝐞𝐬𝐮𝐫シ Legendary 34 38.4% 67.6%
3 まるくおさまるJr. Diamond 20 35.6% 70.0%
4 CATALIN🥶🥀LOVE Legendary 56 35.3% 50.0%
5 さしみ Diamond 20 34.7% 65.0%