My roster

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EN

Crow

Assassin Legendary Ranked · Diamond
45.6%Win rate across all maps
148,000Games
100Trust Score
97. of 105Rank by score
+5.2Skill bonus

Best map: Double Swoosh with 51.2% from 11,343 games.

Wins late — in Hot Zone 10.7 points better in long rounds than in short ones (48.6% against 37.9%, split at 96 s). Needs the long round; in a fast game he never arrives.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 7.PopularityBreadthCounter safetyStar rate
Win rate 7.45.6 %
Popularity 85.1.83 %
Breadth 24.7% of maps
Counter safety 25.28.2 %
Star rate 10.12.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 2.0% and has not shifted measurably of late.

Win rate

08/02 — 54.0% from 441 appearances08/03 — 49.4% from 1,428 appearances08/04 — 46.4% from 6,144 appearances08/05 — 45.6% from 18,053 appearances08/06 — 46.0% from 15,952 appearances08/09 — 43.0% from 426 appearances08/10 — 40.6% from 799 appearances08/11 — 41.3% from 2,778 appearances08/12 — 43.5% from 7,659 appearances08/13 — 44.4% from 10,902 appearances08/14 — 43.7% from 11,287 appearances08/15 — 45.9% from 11,681 appearances08/16 — 44.1% from 13,034 appearances08/17 — 44.7% from 13,683 appearances08/18 — 44.7% from 12,726 appearances08/19 — 45.1% from 3,288 appearances08/20 — 45.7% from 19,609 appearances08/21 — 45.6% from 36,148 appearances08/22 — 45.7% from 25,302 appearances08/23 — 45.3% from 19,745 appearances08/24 — 45.6% from 26,120 appearances08/25 — 46.0% from 19,732 appearances08/26 — 44.7% from 1,344 appearances
54.0%08/02 44.7%08/26

Pick rate

08/02 — 3.7% from 441 appearances08/03 — 3.5% from 1,428 appearances08/04 — 3.5% from 6,144 appearances08/05 — 3.3% from 18,053 appearances08/06 — 3.1% from 15,952 appearances08/09 — 3.1% from 426 appearances08/10 — 3.0% from 799 appearances08/11 — 2.9% from 2,778 appearances08/12 — 3.0% from 7,659 appearances08/13 — 3.0% from 10,902 appearances08/14 — 2.8% from 11,287 appearances08/15 — 2.8% from 11,681 appearances08/16 — 2.7% from 13,034 appearances08/17 — 2.7% from 13,683 appearances08/18 — 2.6% from 12,726 appearances08/19 — 2.6% from 3,288 appearances08/20 — 1.6% from 19,609 appearances08/21 — 1.8% from 36,148 appearances08/22 — 1.8% from 25,302 appearances08/23 — 1.9% from 19,745 appearances08/24 — 2.0% from 26,120 appearances08/25 — 2.0% from 19,732 appearances08/26 — 1.9% from 1,344 appearances
3.7%08/02 1.9%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.2 — rewards skill: from Bronze to Masters the win rate climbs by 5.2 points (regression 42.4% to 47.7%). The higher the tier, the better he does.

Bronze — 29.0% from 4,637 gamesSilver — 40.5% from 24,396 gamesGold — 45.3% from 234,880 gamesDiamond — 45.3% from 279,497 gamesMythic — 45.8% from 1,589,970 gamesLegendary — 47.0% from 496,795 gamesMasters — 48.2% from 11,779 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). 2 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Double Swoosh Gem Grab 51.2%
11343 95
Undermine Gem Grab 50.8%
10289 93
Rustic Arcade Gem Grab 49.9%
9511 92
Hard Rock Mine Gem Grab 49.7%
8238 90
Gem Fort Gem Grab 49.4%
8180 90
Deathcap Trap Gem Grabprev. season 48.5%
6608 87
Ring of Fire Hot Zone 48.0%
6295 86
Crystal Arcade Gem Grabprev. season 47.9%
6145 86
Kaboom Canyon Heist 46.1%
9845 93
Spiraling Out Brawl Ball 46.1%
3366 77
Open Business Hot Zone 45.6%
4290 80
Pinhole Punt Brawl Ball+Mythic + Gold 47.4%
529 49
Center Stage Brawl Ball 45.3%
3400 77
Dueling Beetles Hot Zone 44.7%
3055 75
Safe Zone Heist 44.1%
6883 87
Pinball Dreams Brawl Ball 44.4%
3142 76
Safe(r) Zone Heist 43.7%
7177 88
Out in the Open Knockout 43.8%
5398 84
Sneaky Fields Brawl Ball 44.0%
2081 69
Shooting Star Bounty 43.1%
3596 78
Hideout Bounty 42.8%
3774 78
Dry Season Bounty 42.8%
4209 80
Flaring Phoenix Knockout 42.6%
4103 80
Layer Cake Bounty 42.6%
3273 76
Beach Ball Brawl Ball+Mythic + Gold 43.0%
302 41
Triple Dribble Brawl Ball 42.3%
2001 69
New Horizons Knockout 41.8%
3755 78
Bridge Too Far Heist 40.6%
5926 85
Pit Stop Heist 40.3%
5564 84
Belle's Rock Knockout 40.2%
2602 73
Hot Potato Heist 39.2%
5239 83
Parallel Plays Hot Zone 36.8%
1289 62

Who beats Crow and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Will Smith 💸 Legendary 34 38.7% 67.6%
2 愛|少𝐂𝐞𝐬𝐮𝐫シ Legendary 32 37.7% 65.6%
3 まるくおさまるJr. Diamond 20 35.9% 70.0%
4 CATALIN🥶🥀LOVE Legendary 56 35.5% 50.0%
5 さしみ Diamond 20 34.9% 65.0%