My roster

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EN

Damianpre-patch

Mythic Trophies Bounty
50.5%Win rate in Bounty
14,711Games
99Trust Score
43. of 106Rank in Bounty

Best map: In the Liminal with 69.6% from 2,569 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 9.
Win rate 59.50.5 %
Popularity 17.0.28 %
Breadth 92.73% of maps
Counter safety 92.40.9 %
Star rate 9.10.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 09/01, 20 days. 9 earlier days are left out — below 91 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/01.

Win rate

08/06 — 55.2% from 487 appearances08/07 — 51.7% from 232 appearances08/08 — 48.6% from 284 appearances08/09 — 49.7% from 153 appearances08/11 — 59.1% from 137 appearances08/12 — 60.0% from 275 appearances08/13 — 46.7% from 2,336 appearances08/14 — 46.8% from 1,683 appearances08/15 — 42.7% from 1,353 appearances08/16 — 49.0% from 1,984 appearances08/17 — 51.0% from 1,244 appearances08/18 — 53.2% from 1,197 appearances08/19 — 49.8% from 639 appearances08/20 — 49.0% from 676 appearances08/24 — 65.0% from 203 appearances08/26 — 59.9% from 252 appearances08/28 — 65.2% from 227 appearances08/29 — 50.5% from 111 appearances08/30 — 61.5% from 644 appearances09/01 — 50.9% from 114 appearances
55.2%08/06 50.9%09/01

Pick rate

08/06 — 0.2% from 487 appearances08/07 — 0.4% from 232 appearances08/08 — 0.4% from 284 appearances08/09 — 0.3% from 153 appearances08/11 — 0.1% from 137 appearances08/12 — 0.1% from 275 appearances08/13 — 0.2% from 2,336 appearances08/14 — 0.2% from 1,683 appearances08/15 — 0.2% from 1,353 appearances08/16 — 0.3% from 1,984 appearances08/17 — 0.2% from 1,244 appearances08/18 — 0.2% from 1,197 appearances08/19 — 0.2% from 639 appearances08/20 — 0.2% from 676 appearances08/24 — 0.2% from 203 appearances08/26 — 0.1% from 252 appearances08/28 — 0.3% from 227 appearances08/29 — 0.3% from 111 appearances08/30 — 0.4% from 644 appearances09/01 — 0.1% from 114 appearances
0.2%08/06 0.1%09/01

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 174 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Watermelons Bounty 64.4%
550 50
Hideout Bounty 59.9%
739 54
Wall Hugging Bounty 56.3%
1686 66
Layer Cake Bounty 53.2%
3934 79
Choral Chambers Bounty 52.5%
320 41
Supercut Bounty 48.3%
1359 63
Dry Season Bounty 47.3%
1299 62
Shooting Star Bounty 45.2%
1960 69
Crystal Clearing Bounty 44.8%
1838 68
Tasty Berry Bounty 44.0%
940 58
Deathcap Trap Bounty 33.7%
86 22

Against whom

Direct duels in Bounty: how Damian does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 28.7% against Melodie in Heist. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 60.0% 365 games Brock 53.6% 3,542 games Tick 54.3% 1,082 games Pearl 55.5% 611 games Carl 54.9% 475 games Gray 52.6% 837 games

Who plays him best soon

Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 又小人 Tyloé 🎀 Masters 77 47.3% 67.5%
2 FUT|Gromsti维格棱 Masters 79 46.0% 64.6%
3 ℛ𝓪𝓲𝓷 Masters 69 46.0% 66.7%
4 や𝚁𝚉𝙽𝙴𝚇🤍𝚇 Masters 69 46.0% 66.7%
5 HM|BENUTEN🐋 Legendary 56 44.9% 67.9%