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Damian

Mythic Ranked · All ranks Safe Zone Heist
40.6%Win rate on Safe Zone
1,042Games here
0.0%Pick rate
59Trust Score
73. of 105Rank on this map
−6.0Skill bonus

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 11.BreadthCounter safetyStar rate
Win rate 22.39.2 %
Popularity 11.0.06 %
Breadth 87.50% of maps
Counter safety 25.27.4 %
Star rate 25.≈ 5.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Safe Zone. 08/04 to 08/31, 23 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 47.8% from 90 appearances08/05 — 41.9% from 203 appearances08/06 — 36.4% from 132 appearances08/11 — 43.8% from 162 appearances08/12 — 30.4% from 214 appearances08/13 — 30.6% from 180 appearances08/14 — 37.4% from 131 appearances08/15 — 36.1% from 147 appearances08/16 — 35.5% from 172 appearances08/17 — 38.7% from 111 appearances08/18 — 35.5% from 138 appearances08/20 — 39.1% from 69 appearances08/21 — 55.7% from 106 appearances08/22 — 37.5% from 88 appearances08/23 — 33.8% from 74 appearances08/24 — 34.6% from 107 appearances08/25 — 44.7% from 103 appearances08/26 — 42.0% from 81 appearances08/27 — 42.6% from 94 appearances08/28 — 37.2% from 86 appearances08/29 — 36.6% from 82 appearances08/30 — 30.9% from 81 appearances08/31 — 48.6% from 70 appearances
47.8%08/04 48.6%08/31

Pick rate

08/04 — 0.1% from 90 appearances08/05 — 0.1% from 203 appearances08/06 — 0.1% from 132 appearances08/11 — 0.1% from 162 appearances08/12 — 0.1% from 214 appearances08/13 — 0.1% from 180 appearances08/14 — 0.0% from 131 appearances08/15 — 0.1% from 147 appearances08/16 — 0.1% from 172 appearances08/17 — 0.0% from 111 appearances08/18 — 0.1% from 138 appearances08/20 — 0.0% from 69 appearances08/21 — 0.1% from 106 appearances08/22 — 0.1% from 88 appearances08/23 — 0.1% from 74 appearances08/24 — 0.1% from 107 appearances08/25 — 0.1% from 103 appearances08/26 — 0.1% from 81 appearances08/27 — 0.1% from 94 appearances08/28 — 0.0% from 86 appearances08/29 — 0.0% from 82 appearances08/30 — 0.0% from 81 appearances08/31 — 0.0% from 70 appearances
0.1%08/04 0.0%08/31

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −6.0 — punishes weak opponents: from Gold to Legendary the win rate drops by 6.0 points (regression 41.5% to 35.4%). Higher up he gets outplayed.

Gold — 40.7% from 604 gamesDiamond — 42.7% from 379 gamesMythic — 36.6% from 1,284 gamesLegendary — 36.1% from 493 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Damian does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Chuck 48.3% 387 games Nori 46.8% 1,210 games Mico 46.7% 435 games Edgar 45.4% 1,291 games El Primo 48.8% 80 games Jessie 45.9% 377 games

Who plays him best soon

Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 又小人 Tyloé 🎀 Masters 77 46.8% 67.5%
2 ℛ𝓪𝓲𝓷 Masters 66 45.1% 66.7%
3 HM|BENUTEN🐋 Legendary 56 44.4% 67.9%
4 Majin Kaene™ Legendary 152 43.9% 54.6%
5 V777 SRT Masters 54 43.6% 66.7%