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Damian

Mythic Ranked · Mythic Heist
37.4%Win rate in Heist
6,095Games
86Trust Score
101. of 105Rank in Heist
−3.4Skill bonus

Best map: Crystal Arcade with 52.4% from 18,488 games.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 4.
Win rate 5.37.4 %
Popularity 64.0.70 %
Breadth 66.17% of maps
Counter safety 27.26.9 %
Star rate 4.2.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 66th means “better than 66% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/04 — 42.1% from 107 appearances08/05 — 33.0% from 342 appearances08/06 — 39.8% from 279 appearances08/10 — 33.1% from 124 appearances08/11 — 42.3% from 437 appearances08/12 — 35.5% from 671 appearances08/13 — 39.6% from 680 appearances08/14 — 36.5% from 570 appearances08/15 — 38.5% from 584 appearances08/16 — 37.8% from 580 appearances08/17 — 35.6% from 554 appearances08/18 — 39.1% from 465 appearances08/19 — 41.1% from 141 appearances08/21 — 25.6% from 78 appearances08/22 — 30.4% from 69 appearances08/23 — 29.5% from 61 appearances08/24 — 33.0% from 94 appearances08/25 — 31.7% from 60 appearances
42.1%08/04 31.7%08/25

Pick rate

08/04 — 0.1% from 107 appearances08/05 — 0.1% from 342 appearances08/06 — 0.1% from 279 appearances08/10 — 0.1% from 124 appearances08/11 — 0.1% from 437 appearances08/12 — 0.1% from 671 appearances08/13 — 0.1% from 680 appearances08/14 — 0.1% from 570 appearances08/15 — 0.1% from 584 appearances08/16 — 0.1% from 580 appearances08/17 — 0.1% from 554 appearances08/18 — 0.1% from 465 appearances08/19 — 0.1% from 141 appearances08/21 — 0.1% from 78 appearances08/22 — 0.1% from 69 appearances08/23 — 0.0% from 61 appearances08/24 — 0.1% from 94 appearances08/25 — 0.1% from 60 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −3.4 — punishes weak opponents: from Gold to Legendary the win rate drops by 3.4 points (regression 39.9% to 36.4%). Higher up he gets outplayed.

Gold — 40.7% from 1,977 gamesDiamond — 37.7% from 1,757 gamesMythic — 37.4% from 6,095 gamesLegendary — 37.1% from 2,001 games
GoldDiamondMythicLegendary

On which maps

Heist

Where this brawler works (ranked, Mythic). Filtered to Heist: 6 of 32 maps. 2 of 6 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Safe(r) Zone Heist+Legendary + Diamond 37.1%
213 35
Hot Potato Heistprev. season 38.4%
2729 74
Kaboom Canyon Heistprev. season 37.3%
1412 64
Bridge Too Far Heistprev. season 36.5%
589 51
Safe Zone Heistprev. season 36.7%
1216 61
Pit Stop Heist+Legendary + Diamond 33.7%
368 44

Against whom

Direct duels in Heist: how Damian does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 37.7% against R-T in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Damian counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Damian here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Mico 49.4% 263 games Chuck 48.2% 222 games Edgar 45.8% 716 games Nori 45.1% 554 games Bull 45.6% 147 games 8-Bit 44.8% 281 games

Who plays him best soon

Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CrazyMonti YT Legendary 34 40.3% 73.5%
2 アルティメット3世 Mythic 36 38.7% 66.7%
3 M|🇺🇸 Mythic 22 37.9% 77.3%
4 又小人 Tyloé 🎀 Masters 22 37.9% 77.3%
5 kärven🦦 Masters 34 37.8% 64.7%