My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Damian

Mythic Ranked · Legendary
52.6%Win rate across all maps
9,167Games
92Trust Score
33. of 105Rank by score
−3.3Skill bonus

Best map: Ring of Fire with 55.3% from 8,346 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 9.
Win rate 60.52.6 %
Popularity 66.0.72 %
Breadth 84.27% of maps
Counter safety 49.27.4 %
Star rate 9.11.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/02 — 55.3% from 1,100 appearances08/03 — 56.7% from 3,528 appearances08/04 — 49.7% from 16,010 appearances08/05 — 50.2% from 30,724 appearances08/06 — 50.9% from 14,764 appearances08/07 — 51.0% from 6,166 appearances08/08 — 50.7% from 6,572 appearances08/09 — 50.5% from 7,140 appearances08/10 — 51.2% from 18,589 appearances08/11 — 51.7% from 32,339 appearances08/12 — 51.2% from 20,625 appearances08/13 — 51.7% from 11,167 appearances08/14 — 51.2% from 7,738 appearances08/15 — 53.2% from 6,040 appearances08/16 — 51.4% from 6,438 appearances08/17 — 52.5% from 4,919 appearances08/18 — 51.4% from 5,164 appearances08/19 — 50.3% from 1,599 appearances08/21 — 54.0% from 729 appearances08/22 — 51.3% from 1,079 appearances08/23 — 50.9% from 1,586 appearances08/24 — 52.3% from 2,455 appearances08/25 — 53.1% from 2,762 appearances08/26 — 54.6% from 500 appearances
55.3%08/02 54.6%08/26

Pick rate

08/02 — 2.5% from 1,100 appearances08/03 — 2.3% from 3,528 appearances08/04 — 2.1% from 16,010 appearances08/05 — 1.8% from 30,724 appearances08/06 — 1.6% from 14,764 appearances08/07 — 1.5% from 6,166 appearances08/08 — 1.4% from 6,572 appearances08/09 — 1.2% from 7,140 appearances08/10 — 1.2% from 18,589 appearances08/11 — 1.1% from 32,339 appearances08/12 — 1.0% from 20,625 appearances08/13 — 0.9% from 11,167 appearances08/14 — 0.9% from 7,738 appearances08/15 — 0.9% from 6,040 appearances08/16 — 0.9% from 6,438 appearances08/17 — 0.8% from 4,919 appearances08/18 — 0.8% from 5,164 appearances08/19 — 0.8% from 1,599 appearances08/21 — 0.7% from 729 appearances08/22 — 0.7% from 1,079 appearances08/23 — 0.7% from 1,586 appearances08/24 — 0.7% from 2,455 appearances08/25 — 0.8% from 2,762 appearances08/26 — 0.8% from 500 appearances
2.5%08/02 0.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.3 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.3 points (regression 53.8% to 50.5%). Higher up he gets outplayed.

Bronze — 53.4% from 427 gamesSilver — 56.2% from 3,593 gamesGold — 52.8% from 53,222 gamesDiamond — 52.1% from 77,104 gamesMythic — 51.4% from 434,470 gamesLegendary — 51.3% from 210,557 gamesMasters — 50.1% from 6,495 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 8 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zoneprev. season 55.3%
8346 90
Pinball Dreams Brawl Ballprev. season 54.4%
10653 94
Double Swoosh Gem Grab 59.5%
501 48
Hard Rock Mine Gem Grab 57.1%
608 51
Rustic Arcade Gem Grabprev. season 52.9%
5884 85
Crystal Arcade Gem Grabprev. season 52.3%
10479 94
Deathcap Trap Gem Grabprev. season 52.1%
9516 92
Triple Dribble Brawl Ballprev. season 51.9%
11885 96
Open Business Hot Zone 56.7%
464 47
Spiraling Out Brawl Ball+Mythic 52.5%
1813 67
Layer Cake Bounty 53.9%
534 49
Dueling Beetles Hot Zone 54.0%
483 48
Center Stage Brawl Ball 52.9%
476 47
Pinhole Punt Brawl Ball+Mythic + Masters 56.6%
182 33
Hideout Bountyprev. season 48.7%
4462 81
Gem Fort Gem Grab 51.6%
455 47
Dry Season Bountyprev. season 48.3%
6404 86
Sneaky Fields Brawl Ball 50.5%
548 50
New Horizons Knockoutprev. season 47.6%
5731 85
Out in the Open Knockoutprev. season 47.7%
4300 80
Shooting Star Bountyprev. season 47.8%
3139 76
Undermine Gem Grab 49.7%
561 50
Belle's Rock Knockoutprev. season 46.4%
6757 87
Parallel Plays Hot Zone 48.4%
405 45
Beach Ball Brawl Ball+Mythic + Masters 48.6%
181 33
Flaring Phoenix Knockout 45.6%
439 46
Safe(r) Zone Heist+Mythic 29.2%
65 18
Pit Stop Heist+Mythic 33.1%
118 27
Kaboom Canyon Heist+Mythicprev. season 37.3%
1743 67
Bridge Too Far Heist+Mythicprev. season 36.9%
751 54
Hot Potato Heistprev. season 36.8%
1012 59
Safe Zone Heist+Mythicprev. season 36.8%
1687 66

Who beats Damian and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CrazyMonti YT Legendary 34 40.1% 73.5%
2 kärven🦦 Masters 36 38.5% 66.7%
3 アルティメット3世 Mythic 36 38.5% 66.7%
4 M|🇺🇸 Mythic 22 37.6% 77.3%
5 又小人 Tyloé 🎀 Masters 22 37.6% 77.3%