For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Double Decker. 08/07 to 08/22, 3 days. 1 earlier day is left out — below 86 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/07 and 08/22.
Direct duels in Knockout: how Darryl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Double Decker. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Darryl runs in 1 circle — whoever Darryl beats beats someone who in turn beats Darryl. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kit
59.8%
4,180 games
Edgar
58.8%
2,430 games
Brock
58.3%
3,150 games
Tick
59.6%
1,020 games
Willow
58.2%
992 games
Pearl
60.5%
408 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Aaron | Mythic | 32 | 39.6% | 71.9% |
| 2 | JMR | Jonathan | Legendary | 30 | 39.5% | 73.3% |
| 3 | ちん | Mythic | 63 | 37.2% | 52.4% |
| 4 | JCHG | Diamond | 33 | 35.9% | 57.6% |
| 5 | 6rz28凛 | Legendary | 44 | 35.5% | 52.3% |