For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 3 days. 1 earlier day is left out — below 232 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Darryl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
68.1%
204 games
Tick
54.2%
625 games
Najia
55.8%
231 games
Kit
51.0%
1,103 games
Mr. P
66.7%
63 games
Trunk
54.8%
239 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | JMR | Jonathan | Legendary | 28 | 40.0% | 78.6% |
| 2 | Aaron | Mythic | 32 | 39.3% | 71.9% |
| 3 | ちん | Mythic | 55 | 35.0% | 49.1% |
| 4 | Metolore | Legendary | 27 | 35.0% | 59.3% |
| 5 | Syn❤️Luna | Legendary | 22 | 35.0% | 63.6% |