For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only In the Liminal. 08/13 to 08/26, 4 days. 2 earlier days are left out — below 102 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/26.
Direct duels in Hot Zone: how Darryl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just In the Liminal. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
55.1%
662 games
Doug
59.0%
256 games
Bo
54.2%
723 games
Trunk
52.2%
749 games
Nori
50.8%
835 games
Edgar
49.2%
1,296 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Aaron | Mythic | 31 | 38.5% | 71.0% |
| 2 | JMR | Jonathan | Legendary | 22 | 38.4% | 81.8% |
| 3 | Ego🍃 | Legendary | 30 | 35.4% | 60.0% |
| 4 | JCHG | Diamond | 30 | 34.6% | 56.7% |
| 5 | タコザリガニEX | Mythic | 25 | 34.5% | 60.0% |