Best map: Beach Ball with 33.3% from 12 games.
Wins late — in Knockout 4.7 points better in long rounds than in short ones (53.0% against 48.2%, split at 100 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 6 days. 6 earlier days are left out — below 286 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.0 — rewards skill: from Bronze to Masters the win rate climbs by 11.0 points (regression 42.7% to 53.6%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Beach Ball ![]() |
33.3% | 12 | 0 | ||
Center Stage ![]() |
43.3% | 312 | 41 | ||
Pinball Dreams ![]() |
41.8% | 323 | 42 | ||
Hard Rock Mine ![]() |
40.6% | 266 | 39 | ||
Triple Dribble ![]() |
38.8% | 312 | 41 | ||
Spiraling Out ![]() |
38.7% | 326 | 42 | ||
Safe Zone ![]() |
36.2% | 265 | 39 | ||
Layer Cake ![]() |
35.7% | 244 | 37 | ||
Sneaky Fields ![]() |
35.9% | 295 | 40 | ||
Hideout ![]() |
35.1% | 282 | 40 | ||
Gem Fort ![]() |
34.6% | 266 | 39 | ||
Undermine ![]() |
33.8% | 234 | 37 | ||
Double Swoosh ![]() |
33.5% | 284 | 40 | ||
Rustic Arcade ![]() |
32.3% | 282 | 40 | ||
Parallel Plays ![]() |
31.1% | 267 | 39 | ||
Dueling Beetles ![]() |
30.7% | 257 | 38 | ||
Bridge Too Far ![]() |
28.9% | 249 | 38 | ||
Open Business ![]() |
29.2% | 274 | 39 | ||
Pit Stop ![]() |
29.2% | 288 | 40 | ||
Kaboom Canyon ![]() |
27.5% | 244 | 37 | ||
Belle's Rock ![]() |
28.5% | 298 | 40 | ||
Hot Potato ![]() |
27.4% | 274 | 39 | ||
Dry Season ![]() |
28.2% | 323 | 42 | ||
Safe(r) Zone ![]() |
26.7% | 262 | 38 | ||
Ring of Fire ![]() |
25.7% | 241 | 37 | ||
New Horizons ![]() |
25.9% | 266 | 39 | ||
Flaring Phoenix ![]() |
25.2% | 286 | 40 | ||
Shooting Star ![]() |
24.0% | 254 | 38 | ||
Out in the Open ![]() |
22.7% | 269 | 39 |
Who beats Darryl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.