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Doug

Support Mythic Ranked · Legendary
55.4%Win rate across all maps
2,248Games
71Trust Score
14. of 105Rank by score
−16.0Skill bonus

Best map: Open Business with 57.3% from 931 games.

Wins early — in Hot Zone 12.7 points better in short rounds than in long ones (63.3% against 50.6%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 28.BreadthCounter safetyStar rate
Win rate 89.55.4 %
Popularity 28.0.19 %
Breadth 83.27% of maps
Counter safety 98.40.8 %
Star rate 92.33.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 20 days. 9 earlier days are left out — below 298 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 50.8% from 1,189 appearances08/05 — 50.5% from 3,246 appearances08/06 — 51.0% from 1,738 appearances08/07 — 49.9% from 746 appearances08/08 — 50.2% from 866 appearances08/09 — 54.1% from 1,013 appearances08/10 — 53.7% from 3,526 appearances08/11 — 53.6% from 6,735 appearances08/12 — 52.3% from 5,527 appearances08/13 — 53.2% from 3,259 appearances08/14 — 53.6% from 2,266 appearances08/15 — 52.5% from 1,893 appearances08/16 — 53.3% from 2,198 appearances08/17 — 53.1% from 1,581 appearances08/18 — 54.0% from 1,791 appearances08/19 — 51.1% from 618 appearances08/22 — 56.5% from 310 appearances08/23 — 53.4% from 395 appearances08/24 — 53.8% from 625 appearances08/25 — 55.4% from 641 appearances
50.8%08/04 55.4%08/25

Pick rate

08/04 — 0.2% from 1,189 appearances08/05 — 0.2% from 3,246 appearances08/06 — 0.2% from 1,738 appearances08/07 — 0.2% from 746 appearances08/08 — 0.2% from 866 appearances08/09 — 0.2% from 1,013 appearances08/10 — 0.2% from 3,526 appearances08/11 — 0.2% from 6,735 appearances08/12 — 0.3% from 5,527 appearances08/13 — 0.3% from 3,259 appearances08/14 — 0.3% from 2,266 appearances08/15 — 0.3% from 1,893 appearances08/16 — 0.3% from 2,198 appearances08/17 — 0.3% from 1,581 appearances08/18 — 0.3% from 1,791 appearances08/19 — 0.3% from 618 appearances08/22 — 0.2% from 310 appearances08/23 — 0.2% from 395 appearances08/24 — 0.2% from 625 appearances08/25 — 0.2% from 641 appearances
0.2%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −16.0 — punishes weak opponents: from Bronze to Masters the win rate drops by 16.0 points (regression 64.6% to 48.6%). Higher up he gets outplayed.

Bronze — 63.5% from 539 gamesSilver — 62.5% from 5,364 gamesGold — 60.2% from 79,596 gamesDiamond — 55.6% from 81,387 gamesMythic — 53.8% from 299,839 gamesLegendary — 52.8% from 40,757 gamesMasters — 54.4% from 562 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 11 of 29 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Open Business Hot Zoneprev. season 57.3%
931 57
Belle's Rock Knockoutprev. season 55.0%
2374 71
Parallel Plays Hot Zoneprev. season 53.7%
10487 94
Out in the Open Knockoutprev. season 56.0%
1240 62
New Horizons Knockoutprev. season 54.9%
1611 66
Flaring Phoenix Knockout 57.3%
571 50
Center Stage Brawl Ballprev. season 53.9%
1548 65
Layer Cake Bountyprev. season 52.8%
2963 75
Hot Potato Heist+Mythicprev. season 51.3%
4364 81
Dry Season Bountyprev. season 51.8%
1227 62
Gem Fort Gem Grabprev. season 52.2%
923 57
Dueling Beetles Hot Zoneprev. season 51.3%
1529 65
Sneaky Fields Brawl Ballprev. season 50.3%
3508 77
Shooting Star Bounty+Mythicprev. season 50.5%
2444 72
Triple Dribble Brawl Ballprev. season 50.5%
1546 65
Hard Rock Mine Gem Grabprev. season 51.7%
691 53
Crystal Arcade Gem Grab+Mythicprev. season 48.6%
6087 86
Deathcap Trap Gem Grab+Mythicprev. season 48.5%
4203 80
Undermine Gem Grab+Mythicprev. season 48.2%
6119 86
Double Swoosh Gem Grabprev. season 49.8%
1081 60
Ring of Fire Hot Zoneprev. season 50.0%
584 50
Pinball Dreams Brawl Ballprev. season 48.9%
648 52
Hideout Bountyprev. season 48.3%
659 52
Kaboom Canyon Heist+Mythicprev. season 45.5%
1629 66
Spiraling Out Brawl Ball+Mythic 48.0%
179 33
Rustic Arcade Gem Grab+Mythicprev. season 44.6%
2118 70
Safe Zone Heist+Mythicprev. season 42.1%
1091 60
Bridge Too Far Heist+Mythicprev. season 39.0%
729 54
Pit Stop Heist+Mythic 36.0%
189 34

Who beats Doug and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ブロ女にタイマン負けた男です Masters 31 40.8% 77.4%
2 鬥士 Diamond 27 39.7% 77.8%
3 イエスキリスト✝️ Diamond 45 37.4% 57.8%
4 ばいばいでん Mythic 25 36.9% 68.0%
5 いのすけ様が登場する毎日 Diamond 28 35.8% 60.7%