My roster

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EN

Doug

Support Mythic All games Hot Zone
58.7%Win rate in Hot Zone
38,516Games
100Trust Score
8. of 106Rank in Hot Zone

Best map: Feast or Famine with 68.8% from 1,293 games.

Trophy Roadchange

Profile

Win ratePopularity 68.BreadthCounter safetyStar rate
Win rate 92.58.7 %
Popularity 68.0.98 %
Breadth 90.51% of maps
Counter safety 97.45.7 %
Star rate 90.31.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/24, 17 days. 11 earlier days are left out — below 188 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/24.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/06 — 60.8% from 2,984 appearances08/07 — 58.7% from 448 appearances08/08 — 55.5% from 742 appearances08/09 — 58.7% from 482 appearances08/10 — 58.3% from 235 appearances08/11 — 57.5% from 280 appearances08/12 — 61.7% from 820 appearances08/13 — 53.5% from 4,066 appearances08/14 — 57.0% from 7,479 appearances08/15 — 57.8% from 4,936 appearances08/16 — 57.7% from 5,871 appearances08/17 — 55.2% from 1,251 appearances08/18 — 63.4% from 1,011 appearances08/19 — 63.5% from 1,218 appearances08/20 — 60.4% from 3,949 appearances08/22 — 67.0% from 470 appearances08/24 — 70.7% from 1,529 appearances
60.8%08/06 70.7%08/24

Pick rate

08/06 — 0.8% from 2,984 appearances08/07 — 1.3% from 448 appearances08/08 — 1.7% from 742 appearances08/09 — 1.1% from 482 appearances08/10 — 0.5% from 235 appearances08/11 — 0.6% from 280 appearances08/12 — 0.7% from 820 appearances08/13 — 1.1% from 4,066 appearances08/14 — 0.8% from 7,479 appearances08/15 — 1.0% from 4,936 appearances08/16 — 1.1% from 5,871 appearances08/17 — 1.1% from 1,251 appearances08/18 — 0.8% from 1,011 appearances08/19 — 2.8% from 1,218 appearances08/20 — 2.1% from 3,949 appearances08/22 — 0.6% from 470 appearances08/24 — 0.9% from 1,529 appearances
0.8%08/06 0.9%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 167 maps.

MapWin rateGamesTrust
Reach for the Stars Hot Zone 66.9%
2413 72
Abracadabra Hot Zone 66.4%
2754 74
Parallel Plays Hot Zone 64.4%
4377 81
Golden Bay Hot Zone 66.0%
796 55
In the Liminal Hot Zone 62.4%
1143 61
Massive Attack Hot Zone 59.7%
5597 84
Danger Zone Hot Zone 56.9%
3233 76
Under Pressure Hot Zone 55.5%
5562 84
Playmaker Hot Zone 55.4%
4086 80
Dueling Beetles Hot Zone 54.5%
6901 87
Controller Chaos Hot Zone 50.0%
1580 65
Open Business Hot Zone 45.9%
74 20

Against whom

Direct duels in Hot Zone: how Doug does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 40.8% against Clancy in Gem Grab — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Doug runs in 4 circles — whoever Doug beats beats someone who in turn beats Doug. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bibi 67.2% 4,088 games Trunk 65.9% 8,217 games Hank 69.3% 1,208 games R-T 68.7% 1,337 games Tick 66.3% 2,994 games Juju 68.3% 1,137 games

Who plays him best soon

Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ブロ女にタイマン負けた男です Masters 31 40.4% 77.4%
2 鬥士 Diamond 27 39.3% 77.8%
3 イエスキリスト✝️ Diamond 45 37.1% 57.8%
4 ばいばいでん Mythic 25 36.5% 68.0%
5 いのすけ様が登場する毎日 Diamond 28 35.4% 60.7%