My roster

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Draco

Tank Legendary Ranked · Diamond Brawl Ball
48.3%Win rate in Brawl Ball
1,937Games
68Trust Score
62. of 105Rank in Brawl Ball
−2.8Skill bonus

Best map: Open Business with 55.1% from 1,020 games.

Wins late — in Hot Zone 5.7 points better in long rounds than in short ones (54.9% against 49.2%, split at 96 s). Needs the long round; in a fast game he never arrives.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 24.Counter safetyStar rate
Win rate 47.48.3 %
Popularity 29.0.13 %
Breadth 24.7% of maps
Counter safety
Star rate 43.19.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 47th means “better than 47% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 14 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/05 — 35.3% from 85 appearances08/06 — 36.6% from 71 appearances08/13 — 51.2% from 86 appearances08/14 — 39.2% from 97 appearances08/15 — 56.4% from 78 appearances08/16 — 40.5% from 111 appearances08/17 — 37.3% from 126 appearances08/18 — 45.0% from 109 appearances08/20 — 48.8% from 295 appearances08/21 — 46.4% from 468 appearances08/22 — 49.9% from 369 appearances08/23 — 51.3% from 236 appearances08/24 — 50.5% from 297 appearances08/25 — 42.8% from 243 appearances
35.3%08/05 42.8%08/25

Pick rate

08/05 — 0.1% from 85 appearances08/06 — 0.1% from 71 appearances08/13 — 0.2% from 86 appearances08/14 — 0.2% from 97 appearances08/15 — 0.1% from 78 appearances08/16 — 0.2% from 111 appearances08/17 — 0.2% from 126 appearances08/18 — 0.1% from 109 appearances08/20 — 0.1% from 295 appearances08/21 — 0.1% from 468 appearances08/22 — 0.1% from 369 appearances08/23 — 0.1% from 236 appearances08/24 — 0.1% from 297 appearances08/25 — 0.1% from 243 appearances
0.1%08/05 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.8 — punishes weak opponents: from Gold to Legendary the win rate drops by 2.8 points (regression 47.5% to 44.7%). Higher up he gets outplayed.

Gold — 48.2% from 2,440 gamesDiamond — 46.8% from 2,859 gamesMythic — 45.1% from 10,079 gamesLegendary — 46.6% from 2,040 games
GoldDiamondMythicLegendary

On which maps

Brawl Ball

Where this brawler works (ranked, Diamond). Filtered to Brawl Ball: 6 of 31 maps. 3 of 6 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Center Stage Brawl Ball 52.6%
378 44
Sneaky Fields Brawl Ball 47.9%
512 49
Pinball Dreams Brawl Ball+Mythicprev. season 45.9%
2485 72
Spiraling Out Brawl Ball+Mythic + Gold 46.4%
936 58
Triple Dribble Brawl Ball 47.0%
349 43
Beach Ball Brawl Ball+Mythic + Gold 50.0%
44 12

Against whom

Direct duels in Brawl Ball: how Draco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 29.5% against Mico in Heist. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 56.8% 424 games Rico 55.8% 495 games Griff 54.2% 722 games Trunk 53.9% 362 games Bull 53.2% 325 games El Primo 55.7% 140 games

Who plays him best soon

Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 İNDORAPTOR Legendary 65 39.7% 58.5%
2 Shizodiskoteka6 Mythic 68 33.1% 42.6%