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Draco

Tank Legendary Ranked · Legendary
56.5%Win rate across all maps
978Games
58Trust Score
18. of 105Rank by score
+2.4Skill bonus

Best map: Ring of Fire with 60.6% from 1,758 games.

Wins late — in Hot Zone 5.7 points better in long rounds than in short ones (54.9% against 49.2%, split at 96 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 9.BreadthCounter safetyStar rate
Win rate 96.56.5 %
Popularity 9.0.07 %
Breadth 55.10% of maps
Counter safety 68.30.4 %
Star rate 28.17.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 19 days. 9 earlier days are left out — below 144 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 47.9% from 534 appearances08/05 — 47.8% from 1,136 appearances08/06 — 50.8% from 608 appearances08/07 — 46.9% from 258 appearances08/08 — 49.6% from 359 appearances08/09 — 54.2% from 496 appearances08/10 — 50.5% from 1,154 appearances08/11 — 52.6% from 2,238 appearances08/12 — 50.9% from 1,624 appearances08/13 — 49.9% from 944 appearances08/14 — 53.7% from 764 appearances08/15 — 51.0% from 533 appearances08/16 — 49.2% from 563 appearances08/17 — 56.1% from 449 appearances08/18 — 52.4% from 475 appearances08/19 — 52.0% from 223 appearances08/23 — 62.7% from 169 appearances08/24 — 53.1% from 307 appearances08/25 — 56.2% from 242 appearances
47.9%08/04 56.2%08/25

Pick rate

08/04 — 0.1% from 534 appearances08/05 — 0.1% from 1,136 appearances08/06 — 0.1% from 608 appearances08/07 — 0.1% from 258 appearances08/08 — 0.1% from 359 appearances08/09 — 0.1% from 496 appearances08/10 — 0.1% from 1,154 appearances08/11 — 0.1% from 2,238 appearances08/12 — 0.1% from 1,624 appearances08/13 — 0.1% from 944 appearances08/14 — 0.1% from 764 appearances08/15 — 0.1% from 533 appearances08/16 — 0.1% from 563 appearances08/17 — 0.1% from 449 appearances08/18 — 0.1% from 475 appearances08/19 — 0.1% from 223 appearances08/23 — 0.1% from 169 appearances08/24 — 0.1% from 307 appearances08/25 — 0.1% from 242 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +2.4 — rewards skill: from Bronze to Masters the win rate climbs by 2.4 points (regression 47.5% to 49.9%). The higher the tier, the better he does.

Bronze — 63.7% from 408 gamesSilver — 48.7% from 1,086 gamesGold — 48.1% from 11,109 gamesDiamond — 49.0% from 12,537 gamesMythic — 48.2% from 40,416 gamesLegendary — 51.5% from 13,481 gamesMasters — 54.5% from 413 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic / Masters. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zoneprev. season 60.6%
1758 67
Dueling Beetles Hot Zoneprev. season 54.4%
2068 69
Open Business Hot Zoneprev. season 54.3%
2004 69
Undermine Gem Grabprev. season 54.3%
606 51
Crystal Arcade Gem Grabprev. season 50.2%
2059 69
Hot Potato Heistprev. season 51.2%
607 51
Flaring Phoenix Knockoutprev. season 50.8%
597 51
Gem Fort Gem Grabprev. season 48.7%
2501 72
Hard Rock Mine Gem Grabprev. season 48.0%
1963 69
Deathcap Trap Gem Grabprev. season 47.7%
1593 65
Pinball Dreams Brawl Ballprev. season 47.2%
2381 72
Spiraling Out Brawl Ball 50.0%
150 30
Rustic Arcade Gem Grabprev. season 46.7%
723 54
Double Swoosh Gem Grabprev. season 46.4%
694 53
Center Stage Brawl Ballprev. season 44.7%
2750 74
Sneaky Fields Brawl Ballprev. season 45.7%
683 53
Triple Dribble Brawl Ballprev. season 44.5%
3175 76
Shooting Star Bountyprev. season 46.3%
294 40
Safe(r) Zone Heist 47.7%
44 12
Dry Season Bountyprev. season 45.3%
320 41
Safe Zone Heistprev. season 44.8%
630 52
Layer Cake Bountyprev. season 44.6%
720 54
Pit Stop Heist 45.7%
94 23
Bridge Too Far Heistprev. season 44.5%
524 49
Parallel Plays Hot Zoneprev. season 43.2%
2217 70
New Horizons Knockoutprev. season 42.4%
396 45
Belle's Rock Knockoutprev. season 42.4%
375 44
Kaboom Canyon Heistprev. season 42.2%
1007 59
Out in the Open Knockoutprev. season 41.1%
343 43
Hideout Bountyprev. season 40.9%
303 41

Who beats Draco and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 İNDORAPTOR Legendary 65 39.6% 58.5%
2 Shizodiskoteka6 Legendary 71 33.5% 43.7%