My roster

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EN

Dynamike

Artillery Super Rare All games Hot Zone
45.4%Win rate in Hot Zone
88,581Games
100Trust Score
71. of 106Rank in Hot Zone

Best map: CYBERBOSS BROCK with 68.3% from 15,886 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 5.Counter safetyStar rate
Win rate 32.45.4 %
Popularity 94.2.27 %
Breadth 5.4% of maps
Counter safety 17.25.9 %
Star rate 96.35.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/24, 20 days. 9 earlier days are left out — below 296 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.

Win rate

08/04 — 42.8% from 465 appearances08/05 — 39.1% from 547 appearances08/06 — 46.0% from 8,077 appearances08/07 — 45.0% from 717 appearances08/08 — 45.7% from 921 appearances08/09 — 45.2% from 801 appearances08/10 — 36.8% from 620 appearances08/11 — 38.3% from 739 appearances08/12 — 37.3% from 1,811 appearances08/13 — 49.1% from 10,041 appearances08/14 — 45.6% from 24,303 appearances08/15 — 46.0% from 12,353 appearances08/16 — 46.4% from 12,547 appearances08/17 — 45.1% from 2,467 appearances08/18 — 40.8% from 2,352 appearances08/19 — 45.3% from 1,003 appearances08/20 — 46.1% from 3,439 appearances08/22 — 37.3% from 1,263 appearances08/23 — 38.8% from 345 appearances08/24 — 41.9% from 3,202 appearances
42.8%08/04 41.9%08/24

Pick rate

08/04 — 2.8% from 465 appearances08/05 — 1.9% from 547 appearances08/06 — 2.2% from 8,077 appearances08/07 — 2.2% from 717 appearances08/08 — 2.1% from 921 appearances08/09 — 1.8% from 801 appearances08/10 — 1.3% from 620 appearances08/11 — 1.6% from 739 appearances08/12 — 1.6% from 1,811 appearances08/13 — 2.6% from 10,041 appearances08/14 — 2.5% from 24,303 appearances08/15 — 2.5% from 12,353 appearances08/16 — 2.3% from 12,547 appearances08/17 — 2.1% from 2,467 appearances08/18 — 1.9% from 2,352 appearances08/19 — 2.3% from 1,003 appearances08/20 — 1.8% from 3,439 appearances08/22 — 1.5% from 1,263 appearances08/23 — 2.0% from 345 appearances08/24 — 1.8% from 3,202 appearances
2.8%08/04 1.8%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 167 maps.

MapWin rateGamesTrust
Dueling Beetles Hot Zone 48.4%
18890 100
Controller Chaos Hot Zone 49.3%
2128 70
Massive Attack Hot Zone 47.3%
8567 91
Danger Zone Hot Zone 47.4%
5212 83
Playmaker Hot Zone 46.1%
22234 100
Under Pressure Hot Zone 45.8%
10844 94
Parallel Plays Hot Zone 43.7%
3255 76
Open Business Hot Zone 44.5%
137 29
Reach for the Stars Hot Zone 42.6%
5872 85
Abracadabra Hot Zone 39.9%
6064 85
Golden Bay Hot Zone 37.0%
2076 69
In the Liminal Hot Zone 33.7%
3302 76

Against whom

Direct duels in Hot Zone: how Dynamike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 20.8% against Bolt in Gem Grab. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Dynamike runs in 4 circles — whoever Dynamike beats beats someone who in turn beats Dynamike. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Doug 58.3% 1,810 games Bibi 53.7% 3,171 games R-T 55.3% 485 games Ash 55.7% 415 games Kenji 52.0% 1,743 games Hank 53.8% 572 games

Who plays him best soon

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 こころだよ(^^♪ Diamond 20 37.8% 80.0%
2 강직도 Legendary 34 37.0% 61.8%
3 ぴしり Diamond 30 36.8% 63.3%
4 エルプリプリ Diamond 33 36.6% 60.6%
5 리카르도 Mythic 26 35.5% 61.5%