My roster

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EN

Dynamike

Artillery Super Rare All games Knockout
45.0%Win rate in Knockout
149,150Games
100Trust Score
89. of 106Rank in Knockout

Best map: CYBERBOSS BROCK with 68.3% from 15,886 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 5.Counter safetyStar rate
Win rate 15.45.0 %
Popularity 80.1.26 %
Breadth 5.4% of maps
Counter safety 9.27.0 %
Star rate 94.32.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.

Win rate

08/04 — 33.3% from 947 appearances08/05 — 44.4% from 4,087 appearances08/06 — 44.6% from 13,275 appearances08/07 — 47.0% from 2,484 appearances08/08 — 46.0% from 1,500 appearances08/09 — 42.9% from 1,010 appearances08/10 — 44.3% from 2,598 appearances08/11 — 43.3% from 13,393 appearances08/12 — 43.0% from 6,649 appearances08/13 — 43.0% from 5,737 appearances08/14 — 47.4% from 10,155 appearances08/15 — 47.5% from 16,889 appearances08/16 — 46.5% from 20,882 appearances08/17 — 45.6% from 9,911 appearances08/18 — 43.8% from 3,716 appearances08/19 — 43.1% from 4,846 appearances08/20 — 47.1% from 4,462 appearances08/21 — 46.0% from 3,822 appearances08/22 — 49.0% from 3,183 appearances08/23 — 45.4% from 3,670 appearances08/24 — 42.9% from 6,843 appearances08/25 — 40.4% from 8,324 appearances
33.3%08/04 40.4%08/25

Pick rate

08/04 — 0.5% from 947 appearances08/05 — 0.9% from 4,087 appearances08/06 — 2.1% from 13,275 appearances08/07 — 1.9% from 2,484 appearances08/08 — 1.4% from 1,500 appearances08/09 — 1.0% from 1,010 appearances08/10 — 1.3% from 2,598 appearances08/11 — 2.3% from 13,393 appearances08/12 — 1.2% from 6,649 appearances08/13 — 0.9% from 5,737 appearances08/14 — 1.2% from 10,155 appearances08/15 — 1.2% from 16,889 appearances08/16 — 1.5% from 20,882 appearances08/17 — 1.3% from 9,911 appearances08/18 — 0.6% from 3,716 appearances08/19 — 0.8% from 4,846 appearances08/20 — 1.1% from 4,462 appearances08/21 — 0.9% from 3,822 appearances08/22 — 0.9% from 3,183 appearances08/23 — 1.0% from 3,670 appearances08/24 — 1.2% from 6,843 appearances08/25 — 1.9% from 8,324 appearances
0.5%08/04 1.9%08/25

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 167 maps.

MapWin rateGamesTrust
Close Call Knockout 57.1%
4715 82
Split Difference Knockout 51.4%
7931 90
Konnakol Knockout 46.9%
23155 100
New Perspective Knockout 47.5%
4140 80
Opening Move Knockout 45.5%
5659 84
Double Decker Knockout 45.5%
4265 80
Leaping Dogs Knockout 45.2%
7724 89
Flaring Phoenix Knockout 46.8%
549 50
Jungle Top Knockout 44.5%
7312 88
Streets with No Name Knockout 44.0%
8416 90
Crab Claws Knockout 44.1%
6823 87
Flowing Springs Knockout 44.6%
2279 71
Belle's Rock Knockout 43.2%
33284 100
Goldarm Gulch Knockout 43.5%
9691 92
Think Ahead Knockout 43.3%
5768 85
Please Remain Standing Knockout 43.2%
5384 84
Healthy Middle Ground Knockout 42.5%
233 37
Chivalry Knockout 40.8%
4407 81
Out in the Open Knockout 40.8%
5121 83
Deep End Knockout 36.5%
2294 71

Against whom

Direct duels in Knockout: how Dynamike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 20.5% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Dynamike runs in 2 circles — whoever Dynamike beats beats someone who in turn beats Dynamike. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 58.5% 674 games Edgar 53.6% 6,695 games Pearl 57.1% 508 games Gray 54.1% 1,224 games Mico 55.0% 780 games Brock 52.1% 6,073 games

Who plays him best soon

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 こころだよ(^^♪ Diamond 20 37.8% 80.0%
2 강직도 Legendary 31 37.2% 64.5%
3 ぴしり Diamond 30 36.7% 63.3%
4 리카르도 Mythic 26 35.5% 61.5%
5 효준 Mythic 35 35.0% 54.3%