Best map: Hot Potato with 50.6% from 3,151 games.
Wins early — in Brawl Ball 5.0 points better in short rounds than in long ones (53.3% against 48.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/04 to 08/25, 18 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.7 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Legendary). 10 of 30 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hot Potato prev. season |
50.6% | 3151 | 76 | ||
Triple Dribble prev. season |
48.6% | 12032 | 96 | ||
Flaring Phoenix prev. season |
49.1% | 3335 | 77 | ||
Pit Stop +Mythic |
47.8% | 1759 | 67 | ||
Layer Cake prev. season |
46.9% | 4769 | 82 | ||
Pinball Dreams prev. season |
46.3% | 5135 | 83 | ||
Open Business prev. season |
46.2% | 3297 | 76 | ||
Sneaky Fields prev. season |
45.1% | 4206 | 80 | ||
Hard Rock Mine prev. season |
46.0% | 1124 | 60 | ||
Parallel Plays prev. season |
44.7% | 4926 | 82 | ||
New Horizons prev. season |
45.7% | 1032 | 59 | ||
Center Stage prev. season |
45.0% | 2062 | 69 | ||
Belle's Rock prev. season |
44.3% | 3441 | 77 | ||
Shooting Star +Mythicprev. season |
43.2% | 18790 | 100 | ||
Spiraling Out +Mythic |
44.8% | 773 | 55 | ||
Dueling Beetles prev. season |
43.3% | 5205 | 83 | ||
Out in the Open +Mythicprev. season |
43.1% | 7533 | 89 | ||
Crystal Arcade prev. season |
43.3% | 816 | 55 | ||
Dry Season prev. season |
43.3% | 612 | 51 | ||
Hideout prev. season |
43.1% | 837 | 56 | ||
Deathcap Trap prev. season |
42.6% | 871 | 56 | ||
Gem Fort prev. season |
41.9% | 675 | 53 | ||
Double Swoosh prev. season |
41.6% | 705 | 53 | ||
Rustic Arcade +Mythicprev. season |
40.5% | 6988 | 88 | ||
Beach Ball +Mythic |
40.0% | 230 | 37 | ||
Safe Zone +Mythicprev. season |
39.5% | 7882 | 89 | ||
Bridge Too Far +Mythicprev. season |
38.5% | 5792 | 85 | ||
Kaboom Canyon +Mythicprev. season |
37.8% | 12513 | 96 | ||
Undermine prev. season |
38.0% | 631 | 52 | ||
Ring of Fire +Mythicprev. season |
33.8% | 19084 | 100 |
Who beats Dynamike and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.