My roster

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EN

Dynamike

Artillery Super Rare Ranked · Bronze
40.2%Win rate across all maps
5,594Games
84Trust Score
54. of 105Rank by score

Best map: Dueling Beetles with 48.9% from 264 games.

Wins early — in Brawl Ball 5.0 points better in short rounds than in long ones (53.3% against 48.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 23.Star rate
Win rate 50.40.2 %
Popularity 76.0.97 %
Breadth 24.7% of maps
Counter safety 23.20.7 %
Star rate 90.31.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/20 — 41.2% from 1,128 appearances08/21 — 46.6% from 554 appearances08/22 — 42.4% from 812 appearances08/23 — 40.4% from 758 appearances08/24 — 37.9% from 1,096 appearances08/25 — 35.8% from 1,110 appearances08/26 — 48.5% from 136 appearances
41.2%08/20 48.5%08/26

Pick rate

08/20 — 1.1% from 1,128 appearances08/21 — 1.0% from 554 appearances08/22 — 1.0% from 812 appearances08/23 — 1.0% from 758 appearances08/24 — 1.0% from 1,096 appearances08/25 — 0.8% from 1,110 appearances08/26 — 0.9% from 136 appearances
1.1%08/20 0.9%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.7 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 40.2% from 5,626 gamesSilver — 41.1% from 18,461 gamesGold — 46.8% from 161,205 gamesDiamond — 46.8% from 180,024 gamesMythic — 46.1% from 744,247 gamesLegendary — 45.8% from 61,419 gamesMasters — 47.5% from 608 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Dueling Beetles Hot Zone 48.9%
264 39
Pit Stop Heist 47.4%
234 37
Belle's Rock Knockout 45.2%
210 35
Hot Potato Heist 44.8%
223 36
Double Swoosh Gem Grab 44.6%
195 34
Hideout Bounty 44.0%
241 37
Triple Dribble Brawl Ball 43.6%
211 35
Open Business Hot Zone 43.2%
229 36
Sneaky Fields Brawl Ball 43.0%
179 33
Safe Zone Heist 42.6%
202 35
New Horizons Knockout 42.2%
204 35
Shooting Star Bounty 42.0%
181 33
Kaboom Canyon Heist 42.0%
205 35
Flaring Phoenix Knockout 41.6%
185 33
Hard Rock Mine Gem Grab 40.3%
159 31
Bridge Too Far Heist 40.1%
192 34
Gem Fort Gem Grab 38.5%
179 33
Dry Season Bounty 38.0%
166 32
Undermine Gem Grab 38.3%
193 34
Parallel Plays Hot Zone 38.1%
231 37
Pinball Dreams Brawl Ball 37.1%
178 33
Layer Cake Bounty 37.5%
208 35
Ring of Fire Hot Zone 36.8%
209 35
Safe(r) Zone Heist 32.6%
190 34
Spiraling Out Brawl Ball 32.0%
175 32
Out in the Open Knockout 32.0%
181 33
Rustic Arcade Gem Grab 31.1%
183 33
Center Stage Brawl Ball 28.9%
173 32

Who beats Dynamike and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 こころだよ(^^♪ Diamond 20 37.6% 80.0%
2 강직도 Legendary 34 36.9% 61.8%
3 ぴしり Diamond 30 36.6% 63.3%
4 エルプリプリ Diamond 33 36.4% 60.6%
5 리카르도 Mythic 26 35.4% 61.5%