Best map: Danger Zone with 62.0% from 6,445 games.
08/05 to 09/02, 29 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/02.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 180 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Close Call ![]() |
60.5% | 8808 | 91 | ||
Flowing Springs ![]() |
56.0% | 7239 | 88 | ||
Split Difference ![]() |
52.9% | 17727 | 100 | ||
Deep End ![]() |
49.7% | 17860 | 100 | ||
Healthy Middle Ground ![]() |
51.2% | 1343 | 63 | ||
Flaring Phoenix ![]() |
50.6% | 2235 | 71 | ||
New Perspective ![]() |
35.1% | 34840 | 100 | ||
Crab Claws ![]() |
34.4% | 84960 | 100 | ||
Double Decker ![]() |
33.7% | 32630 | 100 | ||
Jungle Top ![]() |
32.9% | 79735 | 100 | ||
Belle's Rock ![]() |
32.5% | 133003 | 100 | ||
Opening Move ![]() |
32.5% | 72535 | 100 | ||
Please Remain Standing ![]() |
32.4% | 36505 | 100 | ||
Goldarm Gulch ![]() |
32.2% | 68537 | 100 | ||
Leaping Dogs ![]() |
32.0% | 106579 | 100 | ||
Streets with No Name ![]() |
31.9% | 56301 | 100 | ||
Think Ahead ![]() |
31.8% | 84929 | 100 | ||
Konnakol ![]() |
30.7% | 237730 | 100 | ||
Out in the Open ![]() |
30.3% | 100385 | 100 | ||
Chivalry ![]() |
28.8% | 48269 | 100 |
Direct duels in Knockout: how Edgar does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 35.1% against R-T in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.9%
7,935 games
Pearl
63.5%
9,022 games
Grom
62.0%
13,286 games
Tick
61.5%
37,782 games
Brock
60.5%
104,097 games
Sprout
59.7%
7,935 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | チシヤ シュンタロウ | Masters | 72 | 62.1% | 100.0% |
| 2 | jackCØL🐐Cr7 | Masters | 133 | 53.4% | 70.7% |
| 3 | げぇい髪👨❤️👨 | Masters | 92 | 50.7% | 71.7% |
| 4 | Bright 🇭🇺 | Masters | 205 | 49.3% | 60.0% |
| 5 | 𝓗𝓾𝓰𝓸🪽 | Masters | 170 | 49.0% | 61.2% |