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EN

Edgar

Assassin Epic Ranked · Diamond
51.4%Win rate across all maps
392,566Games
100Trust Score
36. of 105Rank by score

Best map: Pit Stop with 55.7% from 20,941 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 60.Star rate
Win rate 63.51.4 %
Popularity 99.4.77 %
Breadth 95.63% of maps
Counter safety 60.32.9 %
Star rate 96.38.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 5.4% and has not shifted measurably of late.

Win rate

08/02 — 49.7% from 493 appearances08/03 — 49.9% from 1,885 appearances08/04 — 50.5% from 8,085 appearances08/05 — 50.3% from 24,957 appearances08/06 — 50.4% from 24,004 appearances08/08 — 48.1% from 495 appearances08/09 — 45.4% from 584 appearances08/10 — 51.5% from 934 appearances08/11 — 48.3% from 3,832 appearances08/12 — 49.7% from 10,186 appearances08/13 — 50.1% from 15,185 appearances08/14 — 50.7% from 16,954 appearances08/15 — 51.2% from 18,099 appearances08/16 — 51.1% from 19,777 appearances08/17 — 51.4% from 21,247 appearances08/18 — 51.4% from 21,076 appearances08/19 — 50.7% from 5,848 appearances08/20 — 52.3% from 49,986 appearances08/21 — 50.9% from 100,363 appearances08/22 — 51.2% from 65,869 appearances08/23 — 51.2% from 50,375 appearances08/24 — 51.5% from 64,341 appearances08/25 — 51.6% from 52,588 appearances08/26 — 51.0% from 9,044 appearances
49.7%08/02 51.0%08/26

Pick rate

08/02 — 4.1% from 493 appearances08/03 — 4.6% from 1,885 appearances08/04 — 4.7% from 8,085 appearances08/05 — 4.6% from 24,957 appearances08/06 — 4.6% from 24,004 appearances08/08 — 4.5% from 495 appearances08/09 — 4.3% from 584 appearances08/10 — 3.5% from 934 appearances08/11 — 3.9% from 3,832 appearances08/12 — 4.0% from 10,186 appearances08/13 — 4.1% from 15,185 appearances08/14 — 4.2% from 16,954 appearances08/15 — 4.3% from 18,099 appearances08/16 — 4.2% from 19,777 appearances08/17 — 4.1% from 21,247 appearances08/18 — 4.3% from 21,076 appearances08/19 — 4.7% from 5,848 appearances08/20 — 4.1% from 49,986 appearances08/21 — 4.9% from 100,363 appearances08/22 — 4.7% from 65,869 appearances08/23 — 4.8% from 50,375 appearances08/24 — 4.9% from 64,341 appearances08/25 — 5.1% from 52,588 appearances08/26 — 5.4% from 9,044 appearances
4.1%08/02 5.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 67.4% from 54,795 gamesSilver — 56.5% from 113,599 gamesGold — 52.7% from 1,400,985 gamesDiamond — 51.1% from 587,246 gamesMythic — 53.7% from 2,141,253 gamesLegendary — 53.4% from 489,282 gamesMasters — 50.6% from 8,211 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). 1 of 32 rows are too thin for Diamond alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pit Stop Heist 55.7%
20941 100
Flaring Phoenix Knockout 54.9%
10861 94
Belle's Rock Knockout 54.2%
11734 95
Hot Potato Heist 53.8%
18821 100
Kaboom Canyon Heist 53.7%
17930 100
New Horizons Knockout 53.9%
9847 93
Safe Zone Heist 52.8%
15987 100
Safe(r) Zone Heist 52.8%
15639 100
Layer Cake Bounty 52.2%
12814 97
Bridge Too Far Heist 51.8%
13926 98
Spiraling Out Brawl Ball 51.3%
14379 98
Hard Rock Mine Gem Grab 51.2%
13898 98
Dry Season Bounty 51.3%
11214 95
Dueling Beetles Hot Zone 51.1%
15773 100
Gem Fort Gem Grab 50.9%
14506 99
Triple Dribble Brawl Ball 50.8%
15035 99
Parallel Plays Hot Zone 50.7%
18436 100
Undermine Gem Grab 50.5%
13909 98
Out in the Open Knockout 50.6%
9336 92
Pinball Dreams Brawl Ball 50.2%
14338 98
Open Business Hot Zone 49.8%
14617 99
Center Stage Brawl Ball 49.7%
14770 99
Hideout Bounty 49.4%
10435 94
Double Swoosh Gem Grab 49.1%
14175 98
Deathcap Trap Gem Grabprev. season 49.3%
6649 87
Ring of Fire Hot Zone 48.9%
12740 97
Crystal Arcade Gem Grabprev. season 49.1%
6902 87
Rustic Arcade Gem Grab 48.2%
11215 95
Sneaky Fields Brawl Ball 47.6%
14869 99
Shooting Star Bounty 46.5%
9255 92
Beach Ball Brawl Ball 47.4%
612 51
Pinhole Punt Brawl Ball+Mythic 46.5%
818 56

Who beats Edgar and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 げぇい髪👨‍❤️‍👨 Legendary 49 45.7% 79.6%
2 NaRu-‘q’ Masters 55 42.0% 67.3%
3 Worst Edgar EU Legendary 81 41.5% 59.3%
4 SmithMyDog🧑‍🧒 Masters 47 40.3% 66.0%
5 jackCØL🐐Cr7 Masters 34 40.1% 73.5%