My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Edgar

Assassin Epic Ranked · Legendary
53.3%Win rate across all maps
25,713Games
100Trust Score
18. of 105Rank by score

Best map: Pit Stop with 58.9% from 2,376 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win rate 72.PopularityBreadthCounter safetyStar rate
Win rate 72.53.3 %
Popularity 85.2.12 %
Breadth 87.30% of maps
Counter safety 85.33.1 %
Star rate 96.38.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 2.2% and has not shifted measurably of late.

Win rate

08/02 — 51.5% from 1,102 appearances08/03 — 50.5% from 3,824 appearances08/04 — 53.0% from 19,849 appearances08/05 — 53.3% from 47,361 appearances08/06 — 53.1% from 24,092 appearances08/07 — 52.6% from 11,224 appearances08/08 — 52.6% from 12,657 appearances08/09 — 53.2% from 15,438 appearances08/10 — 52.6% from 41,774 appearances08/11 — 53.3% from 81,470 appearances08/12 — 53.6% from 61,859 appearances08/13 — 53.5% from 35,351 appearances08/14 — 54.0% from 25,374 appearances08/15 — 54.2% from 19,758 appearances08/16 — 54.0% from 20,151 appearances08/17 — 54.8% from 16,949 appearances08/18 — 54.0% from 16,877 appearances08/19 — 55.0% from 6,174 appearances08/21 — 53.7% from 2,045 appearances08/22 — 52.1% from 3,117 appearances08/23 — 53.1% from 4,599 appearances08/24 — 53.7% from 7,889 appearances08/25 — 53.8% from 7,283 appearances08/26 — 50.5% from 658 appearances
51.5%08/02 50.5%08/26

Pick rate

08/02 — 2.5% from 1,102 appearances08/03 — 2.5% from 3,824 appearances08/04 — 2.6% from 19,849 appearances08/05 — 2.8% from 47,361 appearances08/06 — 2.7% from 24,092 appearances08/07 — 2.7% from 11,224 appearances08/08 — 2.6% from 12,657 appearances08/09 — 2.7% from 15,438 appearances08/10 — 2.7% from 41,774 appearances08/11 — 2.8% from 81,470 appearances08/12 — 3.0% from 61,859 appearances08/13 — 3.0% from 35,351 appearances08/14 — 3.0% from 25,374 appearances08/15 — 2.9% from 19,758 appearances08/16 — 2.8% from 20,151 appearances08/17 — 2.8% from 16,949 appearances08/18 — 2.7% from 16,877 appearances08/19 — 3.0% from 6,174 appearances08/21 — 1.9% from 2,045 appearances08/22 — 2.0% from 3,117 appearances08/23 — 2.1% from 4,599 appearances08/24 — 2.3% from 7,889 appearances08/25 — 2.1% from 7,283 appearances08/26 — 2.3% from 658 appearances
2.5%08/02 2.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 67.3% from 52,154 gamesSilver — 56.5% from 108,894 gamesGold — 52.8% from 1,347,765 gamesDiamond — 51.1% from 578,077 gamesMythic — 53.7% from 2,137,282 gamesLegendary — 53.4% from 487,816 gamesMasters — 50.6% from 8,184 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 2 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pit Stop Heist 58.9%
2376 71
Flaring Phoenix Knockout 59.8%
1335 63
Deathcap Trap Gem Grabprev. season 52.6%
15038 99
Crystal Arcade Gem Grabprev. season 52.6%
14972 99
New Horizons Knockout 56.1%
668 52
Hideout Bountyprev. season 52.4%
10633 94
Parallel Plays Hot Zone 54.2%
1456 64
Gem Fort Gem Grab 55.3%
812 55
Belle's Rock Knockout 54.4%
1180 61
Hot Potato Heist 53.1%
2042 69
Triple Dribble Brawl Ball 53.3%
1317 63
Center Stage Brawl Ball 54.1%
833 56
Rustic Arcade Gem Grabprev. season 51.3%
8445 90
Undermine Gem Grab 54.2%
688 53
Pinball Dreams Brawl Ball 52.9%
1035 59
Out in the Open Knockoutprev. season 50.6%
10298 93
Sneaky Fields Brawl Ball 52.3%
1018 59
Double Swoosh Gem Grab 53.3%
569 50
Ring of Fire Hot Zoneprev. season 49.5%
14084 98
Layer Cake Bounty 51.8%
1011 59
Dry Season Bounty 52.1%
775 55
Shooting Star Bountyprev. season 49.4%
7307 88
Hard Rock Mine Gem Grab 51.5%
903 57
Kaboom Canyon Heist 51.0%
1070 60
Bridge Too Far Heist 52.3%
516 49
Spiraling Out Brawl Ball 51.1%
702 53
Safe Zone Heist 50.3%
982 58
Beach Ball Brawl Ball+Mythic + Masters 51.8%
328 42
Safe(r) Zone Heist 49.5%
948 58
Dueling Beetles Hot Zone 48.8%
954 58
Open Business Hot Zone 46.2%
825 56
Pinhole Punt Brawl Ball+Mythic 44.8%
290 40

Who beats Edgar and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 げぇい髪👨‍❤️‍👨 Legendary 49 45.9% 79.6%
2 NaRu-‘q’ Masters 49 41.4% 67.3%
3 Worst Edgar EU Legendary 79 41.0% 58.2%
4 SmithMyDog🧑‍🧒 Masters 47 40.5% 66.0%
5 jackCØL🐐Cr7 Masters 34 40.4% 73.5%