For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Direct duels in Heist: how El Primo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
58.6%
795 games
Mico
54.7%
514 games
8-Bit
50.9%
529 games
Chuck
51.3%
423 games
Kaze
48.3%
1,208 games
Edgar
47.2%
1,851 games
Players with a profile and at least 20 games on El Primo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | タマタマ | Mythic | 44 | 35.8% | 52.3% |
| 2 | 철퍼덕뒹굴뒹굴 | Mythic | 24 | 34.9% | 58.3% |
| 3 | FL±1000 | Diamond | 20 | 33.5% | 55.0% |
| 4 | 花道@コルク | Diamond | 28 | 33.5% | 50.0% |
| 5 | CHAIN REACTION | Mythic | 28 | 32.6% | 46.4% |