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Emz

Controller Epic Ranked · Masters
54.9%Win rate across all maps
592Games
51Trust Score
31. of 105Rank by score
+7.0Skill bonus

Best map: Ring of Fire with 62.9% from 1,313 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularity 30.BreadthCounter safetyStar rate
Win rate 88.55.0 %
Popularity 30.0.22 %
Breadth 92.43% of maps
Counter safety 67.30.6 %
Star rate 53.22.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 19 days. 6 earlier days are left out — below 98 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 2.0% and has not shifted measurably of late.

Win rate

08/03 — 55.2% from 203 appearances08/04 — 51.6% from 533 appearances08/05 — 59.3% from 943 appearances08/06 — 60.7% from 740 appearances08/07 — 59.2% from 238 appearances08/08 — 52.9% from 391 appearances08/09 — 55.0% from 438 appearances08/10 — 56.9% from 911 appearances08/11 — 53.7% from 1,009 appearances08/12 — 55.2% from 453 appearances08/13 — 59.6% from 327 appearances08/14 — 52.9% from 244 appearances08/15 — 60.3% from 189 appearances08/16 — 57.9% from 318 appearances08/17 — 53.9% from 217 appearances08/18 — 51.9% from 528 appearances08/19 — 54.7% from 223 appearances08/24 — 56.9% from 167 appearances08/25 — 54.1% from 344 appearances
55.2%08/03 54.1%08/25

Pick rate

08/03 — 1.7% from 203 appearances08/04 — 1.5% from 533 appearances08/05 — 1.6% from 943 appearances08/06 — 1.6% from 740 appearances08/07 — 1.5% from 238 appearances08/08 — 1.6% from 391 appearances08/09 — 1.6% from 438 appearances08/10 — 1.7% from 911 appearances08/11 — 1.7% from 1,009 appearances08/12 — 1.7% from 453 appearances08/13 — 1.8% from 327 appearances08/14 — 1.7% from 244 appearances08/15 — 1.9% from 189 appearances08/16 — 2.3% from 318 appearances08/17 — 2.2% from 217 appearances08/18 — 2.3% from 528 appearances08/19 — 2.0% from 223 appearances08/24 — 3.9% from 167 appearances08/25 — 3.8% from 344 appearances
1.7%08/03 3.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.0 — rewards skill: from Bronze to Masters the win rate climbs by 7.0 points (regression 46.7% to 53.7%). The higher the tier, the better he does.

Bronze — 53.3% from 14,223 gamesSilver — 51.3% from 42,491 gamesGold — 49.5% from 477,824 gamesDiamond — 48.6% from 407,698 gamesMythic — 51.2% from 1,529,937 gamesLegendary — 54.5% from 273,430 gamesMasters — 55.8% from 8,561 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zone 62.9%
1313 63
Layer Cake Bountyprev. season 56.6%
5164 83
Undermine Gem Grab 57.0%
1160 61
Sneaky Fields Brawl Ballprev. season 57.5%
711 53
Crystal Arcade Gem Grabprev. season 53.5%
12683 97
Flaring Phoenix Knockoutprev. season 55.0%
2195 70
Triple Dribble Brawl Ballprev. season 56.5%
763 54
Spiraling Out Brawl Ball 55.3%
1138 60
Double Swoosh Gem Grabprev. season 56.5%
635 52
Open Business Hot Zoneprev. season 55.5%
908 57
Dueling Beetles Hot Zoneprev. season 55.8%
740 54
Center Stage Brawl Ballprev. season 55.5%
750 54
Gem Fort Gem Grab 54.1%
1251 62
Deathcap Trap Gem Grabprev. season 51.8%
9501 92
Hard Rock Mine Gem Grab 53.4%
1072 60
New Horizons Knockoutprev. season 54.2%
712 53
Dry Season Bountyprev. season 53.7%
829 56
Hot Potato Heist 54.8%
509 48
Pinball Dreams Brawl Ballprev. season 53.7%
671 53
Pinhole Punt Brawl Ball 54.3%
420 46
Out in the Open Knockoutprev. season 51.8%
722 54
Parallel Plays Hot Zone 50.5%
1465 64
Rustic Arcade Gem Grabprev. season 49.7%
1693 66
Belle's Rock Knockoutprev. season 49.6%
1026 59
Kaboom Canyon Heistprev. season 49.1%
1191 61
Safe Zone Heistprev. season 46.1%
713 53
Shooting Star Bountyprev. season 43.7%
12137 96

Who beats Emz and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 I AM 💥 Masters 22 40.8% 90.9%
2 𝓗𝓾𝓰𝓸🪽 Masters 33 40.8% 75.8%
3 PóGba🇮🇹 Legendary 29 40.7% 79.3%
4 :( Masters 46 39.4% 63.0%
5 Suits🎀 Legendary 40 39.1% 65.0%