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Emz

Controller Epic Ranked · Legendary
56.6%Win rate across all maps
26,708Games
100Trust Score
3. of 105Rank by score
+6.9Skill bonus

Best map: Ring of Fire with 62.7% from 1,332 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 54.
Win rate 97.56.6 %
Popularity 84.2.06 %
Breadth 94.47% of maps
Counter safety 70.30.9 %
Star rate 54.22.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 2.0% and has not shifted measurably of late.

Win rate

08/02 — 52.0% from 573 appearances08/03 — 50.6% from 2,203 appearances08/04 — 55.3% from 10,910 appearances08/05 — 54.3% from 23,983 appearances08/06 — 54.9% from 12,505 appearances08/07 — 54.3% from 5,737 appearances08/08 — 55.1% from 6,564 appearances08/09 — 54.4% from 8,434 appearances08/10 — 53.7% from 22,217 appearances08/11 — 53.7% from 43,626 appearances08/12 — 54.6% from 31,862 appearances08/13 — 54.9% from 19,279 appearances08/14 — 53.8% from 14,192 appearances08/15 — 54.6% from 10,759 appearances08/16 — 54.7% from 11,850 appearances08/17 — 54.6% from 9,874 appearances08/18 — 54.8% from 10,535 appearances08/19 — 52.8% from 3,571 appearances08/21 — 57.7% from 2,475 appearances08/22 — 58.9% from 3,249 appearances08/23 — 57.2% from 4,335 appearances08/24 — 56.1% from 6,807 appearances08/25 — 55.5% from 7,872 appearances08/26 — 54.9% from 1,811 appearances
52.0%08/02 54.9%08/26

Pick rate

08/02 — 1.3% from 573 appearances08/03 — 1.4% from 2,203 appearances08/04 — 1.4% from 10,910 appearances08/05 — 1.4% from 23,983 appearances08/06 — 1.4% from 12,505 appearances08/07 — 1.4% from 5,737 appearances08/08 — 1.4% from 6,564 appearances08/09 — 1.5% from 8,434 appearances08/10 — 1.4% from 22,217 appearances08/11 — 1.5% from 43,626 appearances08/12 — 1.5% from 31,862 appearances08/13 — 1.6% from 19,279 appearances08/14 — 1.7% from 14,192 appearances08/15 — 1.6% from 10,759 appearances08/16 — 1.6% from 11,850 appearances08/17 — 1.7% from 9,874 appearances08/18 — 1.7% from 10,535 appearances08/19 — 1.7% from 3,571 appearances08/21 — 2.3% from 2,475 appearances08/22 — 2.1% from 3,249 appearances08/23 — 2.0% from 4,335 appearances08/24 — 1.9% from 6,807 appearances08/25 — 2.1% from 7,872 appearances08/26 — 2.4% from 1,811 appearances
1.3%08/02 2.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.9 — rewards skill: from Bronze to Masters the win rate climbs by 6.9 points (regression 46.8% to 53.7%). The higher the tier, the better he does.

Bronze — 53.3% from 15,247 gamesSilver — 51.3% from 45,046 gamesGold — 49.5% from 507,829 gamesDiamond — 48.6% from 416,738 gamesMythic — 51.2% from 1,534,403 gamesLegendary — 54.5% from 275,769 gamesMasters — 56.0% from 8,637 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 7 of 32 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zone 62.7%
1332 63
Dueling Beetles Hot Zone 59.3%
2777 74
Center Stage Brawl Ball 59.1%
2108 70
Sneaky Fields Brawl Ball 58.4%
2432 72
Open Business Hot Zone 57.8%
2887 74
Layer Cake Bountyprev. season 56.5%
5056 83
Double Swoosh Gem Grab 57.0%
2199 70
Undermine Gem Grab 56.6%
1241 62
Crystal Arcade Gem Grabprev. season 53.5%
12313 96
Flaring Phoenix Knockoutprev. season 54.8%
2144 70
Triple Dribble Brawl Ball 54.6%
2402 72
Spiraling Out Brawl Ball 55.4%
1214 61
Gem Fort Gem Grab 55.0%
1313 63
Pinball Dreams Brawl Ball 54.0%
1693 66
Deathcap Trap Gem Grabprev. season 51.6%
9237 92
Dry Season Bountyprev. season 54.1%
796 55
Hard Rock Mine Gem Grab 53.3%
1106 60
New Horizons Knockoutprev. season 54.3%
700 53
Hot Potato Heist 54.8%
535 49
Pinhole Punt Brawl Ball+Mythic 52.6%
701 53
Beach Ball Brawl Ball+Mythic 52.2%
759 54
Parallel Plays Hot Zone 50.7%
1576 65
Out in the Open Knockoutprev. season 51.2%
713 53
Rustic Arcade Gem Grabprev. season 49.6%
1677 66
Kaboom Canyon Heistprev. season 49.0%
1175 61
Belle's Rock Knockoutprev. season 49.1%
998 58
Pit Stop Heist+Mythic 48.4%
1764 67
Hideout Bounty+Mythicprev. season 45.1%
14200 98
Bridge Too Far Heist+Mythicprev. season 44.3%
18307 100
Safe Zone Heistprev. season 45.9%
703 53
Shooting Star Bounty+Mythicprev. season 43.7%
12129 96
Safe(r) Zone Heist+Mythic 38.6%
293 40

Who beats Emz and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝓗𝓾𝓰𝓸🪽 Masters 33 40.5% 75.8%
2 I AM 💥 Masters 22 40.4% 90.9%
3 PóGba🇮🇹 Legendary 29 40.3% 79.3%
4 輝|Nezuko🖤 Masters 63 39.5% 58.7%
5 :( Masters 46 39.1% 63.0%