My roster

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EN

Eve

Damage Dealer Mythic All games Knockout
58.8%Win rate in Knockout
38,269Games
100Trust Score
20. of 106Rank in Knockout

Best map: CYBERBOSS BROCK with 69.8% from 1,595 games.

Trophy Roadchange

Profile

Win ratePopularity 28.BreadthCounter safetyStar rate
Win rate 80.58.8 %
Popularity 28.0.32 %
Breadth 33.19% of maps
Counter safety 96.43.5 %
Star rate 53.22.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 7 earlier days are left out — below 361 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 58.8% from 374 appearances08/05 — 59.6% from 1,996 appearances08/06 — 56.6% from 1,867 appearances08/07 — 59.2% from 377 appearances08/09 — 64.1% from 512 appearances08/10 — 57.7% from 532 appearances08/11 — 53.3% from 1,124 appearances08/12 — 55.6% from 1,345 appearances08/13 — 60.7% from 3,221 appearances08/14 — 56.6% from 2,841 appearances08/15 — 58.8% from 6,476 appearances08/16 — 59.2% from 6,107 appearances08/17 — 59.5% from 2,745 appearances08/18 — 59.9% from 1,497 appearances08/19 — 60.3% from 1,989 appearances08/20 — 57.2% from 1,109 appearances08/21 — 59.6% from 624 appearances08/22 — 55.7% from 574 appearances08/23 — 60.3% from 902 appearances08/24 — 59.4% from 982 appearances08/25 — 63.6% from 638 appearances
58.8%08/04 63.6%08/25

Pick rate

08/04 — 0.2% from 374 appearances08/05 — 0.4% from 1,996 appearances08/06 — 0.3% from 1,867 appearances08/07 — 0.3% from 377 appearances08/09 — 0.5% from 512 appearances08/10 — 0.3% from 532 appearances08/11 — 0.2% from 1,124 appearances08/12 — 0.2% from 1,345 appearances08/13 — 0.5% from 3,221 appearances08/14 — 0.3% from 2,841 appearances08/15 — 0.5% from 6,476 appearances08/16 — 0.4% from 6,107 appearances08/17 — 0.4% from 2,745 appearances08/18 — 0.2% from 1,497 appearances08/19 — 0.3% from 1,989 appearances08/20 — 0.3% from 1,109 appearances08/21 — 0.2% from 624 appearances08/22 — 0.2% from 574 appearances08/23 — 0.2% from 902 appearances08/24 — 0.2% from 982 appearances08/25 — 0.1% from 638 appearances
0.2%08/04 0.1%08/25

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 165 maps.

MapWin rateGamesTrust
Konnakol Knockout 62.0%
8364 90
Out in the Open Knockout 61.8%
3023 75
Flowing Springs Knockout 61.8%
1993 69
Streets with No Name Knockout 60.2%
3839 79
Chivalry Knockout 59.5%
1944 68
Please Remain Standing Knockout 60.4%
1120 60
Jungle Top Knockout 58.2%
3067 75
Crab Claws Knockout 59.0%
1513 65
Belle's Rock Knockout 56.9%
2804 74
Double Decker Knockout 59.6%
762 54
Goldarm Gulch Knockout 57.0%
1497 65
Opening Move Knockout 57.3%
1065 59
Think Ahead Knockout 55.8%
1365 63
Leaping Dogs Knockout 55.6%
894 57
New Perspective Knockout 55.0%
809 55
Split Difference Knockout 53.1%
2302 71
Deep End Knockout 51.0%
956 58
Close Call Knockout 47.9%
886 57
Healthy Middle Ground Knockout 55.3%
38 10
Flaring Phoenix Knockout 39.3%
28 5

Against whom

Direct duels in Knockout: how Eve does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 13.1% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Edgar 59.2% 883 games Pearl 59.6% 349 games Fang 64.2% 173 games Gray 60.6% 269 games Nani 58.9% 285 games Brock 53.4% 1,692 games

Who plays him best soon

Players with a profile and at least 20 games on Eve, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 公害 Diamond 24 34.5% 58.3%