For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Only Deathcap Trap. 08/08 to 08/26, 3 days. 1 earlier day is left out — below 136 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/26.
Direct duels in Gem Grab: how Finx does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
64.4%
331 games
Stu
56.3%
474 games
Surge
54.6%
626 games
Rico
53.9%
661 games
Edgar
52.3%
1,163 games
Crow
52.8%
564 games
Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SKC|Naipishu | Masters | 20 | 39.9% | 90.0% |
| 2 | nixo💚edui | Legendary | 22 | 37.2% | 72.7% |
| 3 | iįxyįi | Mythic | 22 | 35.3% | 63.6% |
| 4 | MrDuet | Legendary | 26 | 34.8% | 57.7% |
| 5 | 🇵🇱wonsz🇵🇱 | Legendary | 32 | 32.8% | 46.9% |