Best map: Starfruit Supernova with 61.3% from 33,347 games.
08/04 to 08/31, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 165 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
59.7% | 771 | 55 | ||
Close Call ![]() |
51.7% | 2389 | 72 | ||
Flowing Springs ![]() |
45.6% | 1872 | 68 | ||
Konnakol ![]() |
44.1% | 40003 | 100 | ||
Split Difference ![]() |
44.7% | 4713 | 82 | ||
Crab Claws ![]() |
43.4% | 5105 | 83 | ||
Healthy Middle Ground ![]() |
45.0% | 309 | 41 | ||
Streets with No Name ![]() |
43.1% | 4402 | 81 | ||
Goldarm Gulch ![]() |
41.0% | 6295 | 86 | ||
Jungle Top ![]() |
40.7% | 9543 | 92 | ||
Leaping Dogs ![]() |
40.4% | 9161 | 92 | ||
Out in the Open ![]() |
39.5% | 8411 | 90 | ||
Belle's Rock ![]() |
39.2% | 17397 | 100 | ||
Chivalry ![]() |
39.3% | 3073 | 75 | ||
New Perspective ![]() |
39.0% | 3959 | 79 | ||
Double Decker ![]() |
38.9% | 3682 | 78 | ||
Opening Move ![]() |
38.4% | 7130 | 88 | ||
Please Remain Standing ![]() |
38.2% | 3811 | 79 | ||
Think Ahead ![]() |
36.7% | 8937 | 91 | ||
Deep End ![]() |
30.9% | 1097 | 60 |
Direct duels in Knockout: how Frank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 29.4% against Bo in Bounty. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Frank runs in 5 circles — whoever Frank beats beats someone who in turn beats Frank. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Trunk
54.3%
674 games
Bolt
55.3%
255 games
Tick
51.0%
1,075 games
Meeple
53.0%
366 games
Kaze
49.7%
2,066 games
Nori
48.6%
4,846 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 好 | Spike | Legendary | 32 | 46.4% | 90.6% |
| 2 | Ali | Masters | 39 | 45.1% | 79.5% |
| 3 | lordex☯️ | Masters | 27 | 45.1% | 92.6% |
| 4 | NAMA Dreit | Legendary | 176 | 43.7% | 53.4% |
| 5 | 威寶天糖 | Masters | 21 | 42.2% | 90.5% |