For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Flaring Phoenix. 08/03 to 08/05, 3 days. 5 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/05.
Direct duels in Knockout: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Trunk
54.9%
317 games
Kaze
50.4%
1,003 games
Meeple
54.1%
185 games
Gray
52.1%
265 games
Ruffs
58.3%
72 games
Kit
50.1%
405 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | lordex☯️ | Legendary | 25 | 41.9% | 92.0% |
| 2 | Xenon🎱 | Legendary | 29 | 40.2% | 79.3% |
| 3 | NAMA Dreit | Legendary | 128 | 39.9% | 51.6% |
| 4 | 威寶天糖 | Legendary | 21 | 39.8% | 90.5% |
| 5 | Potential | Legendary | 152 | 37.3% | 46.1% |