For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Flaring Phoenix. 07/30 to 08/05, 6 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/30 and 08/05.
Direct duels in Knockout: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Sirius runs in 2 circles — whoever Sirius beats beats someone who in turn beats Sirius. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
54.1%
2,405 games
Brock
53.3%
2,266 games
Grom
58.3%
300 games
Pearl
60.2%
206 games
Tick
54.6%
720 games
Gray
53.7%
533 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Dante🩵 | Legendary | 26 | 44.2% | 100.0% |
| 2 | 𝐑ebeldecito🤍 | Legendary | 28 | 38.8% | 75.0% |
| 3 | 鬥士 | Legendary | 59 | 37.9% | 55.9% |
| 4 | アーニモaanimo | Mythic | 49 | 36.6% | 55.1% |
| 5 | ブロ女にタイマン負けた男です | Masters | 25 | 36.4% | 68.0% |