There are barely any games for this brawler on GG 2.0 — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just GG 2.0. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Frank runs in 2 circles — whoever Frank beats beats someone who in turn beats Frank. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
57.6%
1,358 games
Nori
53.1%
5,608 games
Chuck
53.9%
1,292 games
Edgar
49.8%
7,095 games
Trunk
50.7%
1,264 games
Bull
50.3%
942 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 好 | Spike | Legendary | 30 | 43.9% | 90.0% |
| 2 | lordex☯️ | Masters | 27 | 43.4% | 92.6% |
| 3 | NAMA Dreit | Legendary | 160 | 42.7% | 53.8% |
| 4 | Xenon🎱 | Legendary | 59 | 41.1% | 62.7% |
| 5 | 威寶天糖 | Masters | 21 | 40.5% | 90.5% |