For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 3 days. 1 earlier day is left out — below 198 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Gale does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Gale runs in 2 circles — whoever Gale beats beats someone who in turn beats Gale. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.8%
229 games
Brock
55.2%
1,688 games
Gray
56.5%
269 games
Pierce
53.2%
568 games
Piper
50.9%
1,016 games
Tick
50.6%
1,002 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | C.sinensis | Legendary | 22 | 40.8% | 81.8% |
| 2 | PK|Marx | Masters | 36 | 39.7% | 63.9% |
| 3 | !Enzoo.🏹 | Masters | 22 | 37.0% | 63.6% |
| 4 | JMR | Jonathan | Legendary | 22 | 37.0% | 63.6% |
| 5 | L̶o̶v̶e̶ | Legendary | 61 | 36.9% | 49.2% |