Best map: Spiraling Out with 58.6% from 9,122 games.
08/05 to 08/31, 24 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 164 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
57.4% | 11013 | 94 | ||
Goldarm Gulch ![]() |
58.4% | 2178 | 70 | ||
Opening Move ![]() |
57.4% | 2537 | 72 | ||
Crab Claws ![]() |
57.3% | 2575 | 73 | ||
Leaping Dogs ![]() |
56.4% | 3124 | 76 | ||
Out in the Open ![]() |
55.6% | 3682 | 78 | ||
Think Ahead ![]() |
55.7% | 2979 | 75 | ||
Please Remain Standing ![]() |
56.1% | 1472 | 64 | ||
New Perspective ![]() |
54.9% | 1223 | 62 | ||
Belle's Rock ![]() |
52.6% | 3895 | 79 | ||
Double Decker ![]() |
53.3% | 1100 | 60 | ||
Jungle Top ![]() |
51.5% | 4202 | 80 | ||
Streets with No Name ![]() |
51.2% | 2580 | 73 | ||
Chivalry ![]() |
50.3% | 1613 | 66 | ||
Flowing Springs ![]() |
46.7% | 1409 | 64 | ||
Split Difference ![]() |
45.8% | 2758 | 74 | ||
Close Call ![]() |
43.6% | 1458 | 64 | ||
Flaring Phoenix ![]() |
41.9% | 62 | 17 | ||
Healthy Middle Ground ![]() |
35.6% | 87 | 22 | ||
Deep End ![]() |
32.9% | 926 | 57 |
Direct duels in Knockout: how Gale does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 29.7% against Trunk in Heist. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Gale runs in 2 circles — whoever Gale beats beats someone who in turn beats Gale. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
55.4%
2,059 games
Edgar
52.9%
2,074 games
Bolt
58.4%
202 games
Piper
50.7%
1,101 games
Pearl
53.3%
259 games
Nori
48.9%
1,960 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | PK|Marx | Masters | 41 | 40.5% | 63.4% |
| 2 | C.sinensis | Legendary | 27 | 39.8% | 70.4% |
| 3 | JMR | Jonathan | Legendary | 24 | 38.3% | 66.7% |
| 4 | 𝕴𝖇𝖗𝖆𝖍𝖊𝖒 | Legendary | 21 | 37.6% | 66.7% |
| 5 | L̶o̶v̶e̶ | Legendary | 64 | 37.6% | 50.0% |