My roster

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EN

Gale

Controller Epic Ranked · Bronze
21.5%Win rate across all maps
2,877Games
74Trust Score
94. of 105Rank by score
+8.1Skill bonus

Best map: Rustic Arcade with 38.4% from 99 games.

Wins late — in Knockout 12.5 points better in long rounds than in short ones (49.7% against 37.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 10.21.5 %
Popularity 49.0.50 %
Breadth 0.0% of maps
Counter safety 52.28.2 %
Star rate 31.18.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 52th means “better than 52% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 22.9% from 445 appearances08/21 — 20.1% from 269 appearances08/22 — 26.6% from 429 appearances08/23 — 25.2% from 408 appearances08/24 — 20.9% from 565 appearances08/25 — 16.7% from 678 appearances08/26 — 18.1% from 83 appearances
22.9%08/20 18.1%08/26

Pick rate

08/20 — 0.5% from 445 appearances08/21 — 0.5% from 269 appearances08/22 — 0.5% from 429 appearances08/23 — 0.5% from 408 appearances08/24 — 0.5% from 565 appearances08/25 — 0.5% from 678 appearances08/26 — 0.5% from 83 appearances
0.5%08/20 0.5%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +8.1 — rewards skill: from Bronze to Masters the win rate climbs by 8.1 points (regression 43.4% to 51.5%). The higher the tier, the better he does.

Bronze — 21.6% from 2,888 gamesSilver — 36.4% from 5,860 gamesGold — 49.9% from 41,354 gamesDiamond — 49.9% from 52,080 gamesMythic — 48.6% from 338,007 gamesLegendary — 48.4% from 50,086 gamesMasters — 53.8% from 597 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Rustic Arcade Gem Grab 38.4%
99 24
Center Stage Brawl Ball 33.9%
109 25
Sneaky Fields Brawl Ball 32.6%
95 23
Double Swoosh Gem Grab 30.5%
82 21
Hard Rock Mine Gem Grab 30.9%
94 23
Spiraling Out Brawl Ball 28.7%
108 25
Gem Fort Gem Grab 27.4%
106 25
Pinball Dreams Brawl Ball 26.2%
107 25
Triple Dribble Brawl Ball 27.1%
118 27
New Horizons Knockout 26.7%
116 26
Dueling Beetles Hot Zone 23.0%
100 24
Undermine Gem Grab 23.3%
116 26
Shooting Star Bounty 18.9%
95 23
Ring of Fire Hot Zone 21.4%
112 26
Safe(r) Zone Heist 17.2%
87 22
Hot Potato Heist 19.8%
106 25
Kaboom Canyon Heist 17.2%
93 23
Parallel Plays Hot Zone 19.3%
114 26
Pit Stop Heist 14.4%
90 23
Dry Season Bounty 16.7%
108 25
Open Business Hot Zone 17.8%
118 27
Bridge Too Far Heist 13.0%
92 23
Belle's Rock Knockout 14.3%
98 24
Layer Cake Bounty 14.1%
99 24
Flaring Phoenix Knockout 12.4%
97 24
Hideout Bounty 11.3%
97 24
Safe Zone Heist 11.7%
103 25
Out in the Open Knockout 12.3%
114 26

Who beats Gale and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 PK|Marx Legendary 25 34.8% 60.0%
2 JAU Mythic 33 33.8% 51.5%
3 まーちゃ Diamond 25 32.1% 48.0%
4 わくわく Legendary 22 31.3% 45.5%
5 卵泥棒 Diamond 40 31.0% 40.0%