Best map: Rustic Arcade with 38.4% from 99 games.
Wins late — in Knockout 12.5 points better in long rounds than in short ones (49.7% against 37.2%, split at 100 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/26, 7 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.1 — rewards skill: from Bronze to Masters the win rate climbs by 8.1 points (regression 43.4% to 51.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
38.4% | 99 | 24 | ||
Center Stage ![]() |
33.9% | 109 | 25 | ||
Sneaky Fields ![]() |
32.6% | 95 | 23 | ||
Double Swoosh ![]() |
30.5% | 82 | 21 | ||
Hard Rock Mine ![]() |
30.9% | 94 | 23 | ||
Spiraling Out ![]() |
28.7% | 108 | 25 | ||
Gem Fort ![]() |
27.4% | 106 | 25 | ||
Pinball Dreams ![]() |
26.2% | 107 | 25 | ||
Triple Dribble ![]() |
27.1% | 118 | 27 | ||
New Horizons ![]() |
26.7% | 116 | 26 | ||
Dueling Beetles ![]() |
23.0% | 100 | 24 | ||
Undermine ![]() |
23.3% | 116 | 26 | ||
Shooting Star ![]() |
18.9% | 95 | 23 | ||
Ring of Fire ![]() |
21.4% | 112 | 26 | ||
Safe(r) Zone ![]() |
17.2% | 87 | 22 | ||
Hot Potato ![]() |
19.8% | 106 | 25 | ||
Kaboom Canyon ![]() |
17.2% | 93 | 23 | ||
Parallel Plays ![]() |
19.3% | 114 | 26 | ||
Pit Stop ![]() |
14.4% | 90 | 23 | ||
Dry Season ![]() |
16.7% | 108 | 25 | ||
Open Business ![]() |
17.8% | 118 | 27 | ||
Bridge Too Far ![]() |
13.0% | 92 | 23 | ||
Belle's Rock ![]() |
14.3% | 98 | 24 | ||
Layer Cake ![]() |
14.1% | 99 | 24 | ||
Flaring Phoenix ![]() |
12.4% | 97 | 24 | ||
Hideout ![]() |
11.3% | 97 | 24 | ||
Safe Zone ![]() |
11.7% | 103 | 25 | ||
Out in the Open ![]() |
12.3% | 114 | 26 |
Who beats Gale and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.