Best map: Layer Cake with 52.0% from 1,160 games.
Wins late — in Knockout 12.5 points better in long rounds than in short ones (49.7% against 37.2%, split at 100 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/04 to 08/25, 18 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.1 — rewards skill: from Bronze to Masters the win rate climbs by 8.1 points (regression 43.4% to 51.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary). 6 of 31 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Layer Cake prev. season |
52.0% | 1160 | 61 | ||
Open Business prev. season |
50.5% | 2864 | 74 | ||
Ring of Fire prev. season |
50.2% | 2384 | 72 | ||
Dueling Beetles prev. season |
49.9% | 3009 | 75 | ||
Triple Dribble prev. season |
49.6% | 3454 | 77 | ||
Pinball Dreams prev. season |
49.5% | 3319 | 76 | ||
Out in the Open prev. season |
51.1% | 734 | 54 | ||
Center Stage prev. season |
48.8% | 4797 | 82 | ||
Gem Fort prev. season |
49.0% | 2236 | 71 | ||
Double Swoosh prev. season |
48.8% | 2476 | 72 | ||
Kaboom Canyon prev. season |
49.8% | 771 | 55 | ||
Undermine prev. season |
48.1% | 2400 | 72 | ||
Dry Season prev. season |
49.2% | 817 | 55 | ||
Sneaky Fields prev. season |
47.7% | 3202 | 76 | ||
New Horizons prev. season |
48.9% | 893 | 57 | ||
Bridge Too Far +Mythicprev. season |
46.9% | 3608 | 78 | ||
Hard Rock Mine prev. season |
46.9% | 1890 | 68 | ||
Crystal Arcade prev. season |
46.7% | 2110 | 70 | ||
Spiraling Out +Mythic |
47.3% | 1068 | 60 | ||
Parallel Plays prev. season |
46.3% | 3181 | 76 | ||
Flaring Phoenix prev. season |
47.1% | 926 | 57 | ||
Rustic Arcade prev. season |
46.3% | 1465 | 64 | ||
Deathcap Trap prev. season |
46.0% | 1990 | 69 | ||
Hideout prev. season |
46.8% | 728 | 54 | ||
Pinhole Punt +Mythic |
49.3% | 144 | 30 | ||
Belle's Rock prev. season |
46.0% | 807 | 55 | ||
Hot Potato prev. season |
46.1% | 723 | 54 | ||
Safe Zone +Mythicprev. season |
43.8% | 4328 | 80 | ||
Beach Ball +Mythic |
46.5% | 127 | 28 | ||
Pit Stop +Mythic |
43.0% | 223 | 36 | ||
Shooting Star prev. season |
41.9% | 628 | 52 |
Who beats Gale and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.