My roster

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EN

Gale

Controller Epic Ranked · Gold
49.8%Win rate across all maps
39,148Games
100Trust Score
51. of 105Rank by score
+8.1Skill bonus

Best map: Spiraling Out with 55.4% from 3,250 games.

Wins late — in Knockout 11.9 points better in long rounds than in short ones (49.7% against 37.8%, split at 100 s). Needs the long round; in a fast game he never arrives.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 31.
Win rate 53.49.8 %
Popularity 35.0.30 %
Breadth 48.13% of maps
Counter safety 53.27.1 %
Star rate 31.18.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 53th means “better than 53% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 11 days. 19 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/03 — 53.2% from 62 appearances08/04 — 38.3% from 196 appearances08/05 — 53.1% from 456 appearances08/06 — 60.0% from 310 appearances08/20 — 45.2% from 7,560 appearances08/21 — 46.8% from 7,612 appearances08/22 — 52.2% from 4,843 appearances08/23 — 53.2% from 4,464 appearances08/24 — 51.9% from 8,046 appearances08/25 — 51.2% from 6,297 appearances08/26 — 57.7% from 326 appearances
53.2%08/03 57.7%08/26

Pick rate

08/03 — 0.5% from 62 appearances08/04 — 0.4% from 196 appearances08/05 — 0.4% from 456 appearances08/06 — 0.4% from 310 appearances08/20 — 0.3% from 7,560 appearances08/21 — 0.3% from 7,612 appearances08/22 — 0.3% from 4,843 appearances08/23 — 0.3% from 4,464 appearances08/24 — 0.3% from 8,046 appearances08/25 — 0.3% from 6,297 appearances08/26 — 0.3% from 326 appearances
0.5%08/03 0.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +8.1 — rewards skill: from Bronze to Masters the win rate climbs by 8.1 points (regression 43.4% to 51.5%). The higher the tier, the better he does.

Bronze — 21.6% from 2,800 gamesSilver — 36.3% from 5,725 gamesGold — 49.8% from 40,435 gamesDiamond — 49.9% from 51,641 gamesMythic — 48.6% from 337,654 gamesLegendary — 48.4% from 50,031 gamesMasters — 53.9% from 595 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Spiraling Out Brawl Ball 55.4%
3250 76
Center Stage Brawl Ball 54.4%
3335 77
Pinball Dreams Brawl Ball 53.6%
3272 76
Sneaky Fields Brawl Ball 52.7%
2651 73
Gem Fort Gem Grab 52.4%
1399 64
Dueling Beetles Hot Zone 51.6%
1805 67
Crystal Arcade Gem Grab+Diamondprev. season 52.4%
1039 59
Ring of Fire Hot Zone 51.5%
1854 68
Triple Dribble Brawl Ball 50.5%
2796 74
Open Business Hot Zone 50.5%
2030 69
Rustic Arcade Gem Grab 50.8%
1317 63
Double Swoosh Gem Grab 50.8%
1322 63
Pinhole Punt Brawl Ball+Diamond + Mythic 55.0%
218 36
Undermine Gem Grab 50.0%
1380 63
Deathcap Trap Gem Grab+Diamondprev. season 49.3%
1132 60
Hard Rock Mine Gem Grab 48.9%
1260 62
Beach Ball Brawl Ball+Diamond + Mythic 53.4%
161 31
Kaboom Canyon Heist 47.8%
667 52
Shooting Star Bounty 47.7%
669 53
Parallel Plays Hot Zone 46.8%
1313 63
Layer Cake Bounty 46.7%
828 56
Out in the Open Knockout 45.4%
896 57
Belle's Rock Knockout 43.9%
751 54
Dry Season Bounty 43.8%
730 54
Hideout Bounty 43.6%
704 53
New Horizons Knockout 43.0%
738 54
Safe Zone Heist 42.9%
658 52
Safe(r) Zone Heist 41.9%
700 53
Flaring Phoenix Knockout 41.8%
804 55
Bridge Too Far Heist 38.9%
578 50
Pit Stop Heist 36.9%
624 51
Hot Potato Heist 36.7%
690 53

Who beats Gale and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 PK|Marx Legendary 25 35.0% 60.0%
2 JAU Mythic 32 34.4% 53.1%
3 まーちゃ Diamond 25 32.3% 48.0%
4 わくわく Legendary 22 31.5% 45.5%
5 卵泥棒 Diamond 39 31.4% 41.0%