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EN

Gene

Controller Mythic Ranked · Bronze
15.5%Win rate across all maps
3,721Games
78Trust Score
103. of 105Rank by score
+28.7Skill bonus

Best map: Double Swoosh with 22.7% from 119 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 2.15.5 %
Popularity 59.0.66 %
Breadth 0.0% of maps
Counter safety 0.3.7 %
Star rate 1.8.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 59th means “better than 59% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 4 earlier days are left out — below 196 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 13.4% from 655 appearances08/21 — 17.9% from 374 appearances08/22 — 13.8% from 571 appearances08/23 — 20.4% from 489 appearances08/24 — 15.9% from 737 appearances08/25 — 14.1% from 856 appearances
13.4%08/20 14.1%08/25

Pick rate

08/20 — 0.7% from 655 appearances08/21 — 0.7% from 374 appearances08/22 — 0.7% from 571 appearances08/23 — 0.6% from 489 appearances08/24 — 0.7% from 737 appearances08/25 — 0.7% from 856 appearances
0.7%08/20 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +28.7 — rewards skill: from Bronze to Masters the win rate climbs by 28.7 points (regression 27.3% to 56.0%). The higher the tier, the better he does.

Bronze — 15.5% from 3,729 gamesSilver — 17.0% from 5,472 gamesGold — 37.5% from 23,110 gamesDiamond — 49.0% from 33,390 gamesMythic — 47.9% from 285,368 gamesLegendary — 49.4% from 208,169 gamesMasters — 49.5% from 8,532 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Double Swoosh Gem Grab 22.7%
119 27
Shooting Star Bounty 22.6%
137 29
Dry Season Bounty 21.8%
142 29
Hard Rock Mine Gem Grab 18.2%
121 27
Undermine Gem Grab 18.5%
124 27
Center Stage Brawl Ball 18.0%
122 27
Hideout Bounty 17.5%
120 27
Triple Dribble Brawl Ball 18.4%
141 29
Kaboom Canyon Heist 17.4%
132 28
Dueling Beetles Hot Zone 15.7%
121 27
Gem Fort Gem Grab 19.1%
152 30
Safe Zone Heist 16.3%
129 28
Out in the Open Knockout 18.5%
151 30
Rustic Arcade Gem Grab 17.6%
142 29
Belle's Rock Knockout 15.4%
130 28
Spiraling Out Brawl Ball 14.3%
126 28
Pit Stop Heist 12.8%
117 26
Sneaky Fields Brawl Ball 10.9%
119 27
Flaring Phoenix Knockout 13.7%
139 29
Pinball Dreams Brawl Ball 12.3%
130 28
New Horizons Knockout 12.6%
135 29
Bridge Too Far Heist 13.4%
142 29
Layer Cake Bounty 13.4%
142 29
Parallel Plays Hot Zone 14.0%
150 30
Ring of Fire Hot Zone 11.1%
135 29
Hot Potato Heist 10.1%
129 28
Open Business Hot Zone 7.9%
126 28
Safe(r) Zone Heist 9.5%
137 29

Who beats Gene and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Safezy 🍥 Masters 43 37.2% 58.1%
2 Shinee♡ Legendary 39 36.1% 56.4%
3 𝓗𝓾𝓰𝓸🪽 Masters 32 36.0% 59.4%
4 Rice Legendary 20 35.9% 70.0%
5 輝|Nezuko🖤 Masters 36 35.5% 55.6%