My roster

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EN

Gene

Controller Mythic Ranked · Bronze
15.2%Win rate across all maps
3,561Games
78Trust Score
103. of 105Rank by score
+28.7Skill bonus

Best map: Double Swoosh with 21.4% from 112 games.

Wins late — in Bounty 6.5 points better in long rounds than in short ones (49.9% against 43.4%, split at 98 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 2.15.2 %
Popularity 59.0.65 %
Breadth 0.0% of maps
Counter safety 0.3.8 %
Star rate 3.9.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 59th means “better than 59% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 3 earlier days are left out — below 190 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 13.5% from 653 appearances08/21 — 17.8% from 370 appearances08/22 — 13.6% from 565 appearances08/23 — 20.5% from 474 appearances08/24 — 15.4% from 716 appearances08/25 — 13.3% from 783 appearances
13.5%08/20 13.3%08/25

Pick rate

08/20 — 0.7% from 653 appearances08/21 — 0.7% from 370 appearances08/22 — 0.7% from 565 appearances08/23 — 0.6% from 474 appearances08/24 — 0.7% from 716 appearances08/25 — 0.6% from 783 appearances
0.7%08/20 0.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +28.7 — rewards skill: from Bronze to Masters the win rate climbs by 28.7 points (regression 27.3% to 56.0%). The higher the tier, the better he does.

Bronze — 15.2% from 3,569 gamesSilver — 16.9% from 5,326 gamesGold — 37.4% from 22,631 gamesDiamond — 49.0% from 33,055 gamesMythic — 47.9% from 284,381 gamesLegendary — 49.4% from 207,275 gamesMasters — 49.5% from 8,509 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Double Swoosh Gem Grab 21.4%
112 26
Hard Rock Mine Gem Grab 19.5%
113 26
Shooting Star Bounty 21.2%
132 28
Center Stage Brawl Ball 18.5%
119 27
Undermine Gem Grab 18.9%
122 27
Dry Season Bounty 20.1%
134 28
Hideout Bounty 17.9%
117 26
Triple Dribble Brawl Ball 18.8%
133 28
Gem Fort Gem Grab 19.3%
140 29
Kaboom Canyon Heist 16.8%
125 27
Dueling Beetles Hot Zone 14.9%
114 26
Rustic Arcade Gem Grab 17.9%
140 29
Safe Zone Heist 16.4%
128 28
Out in the Open Knockout 17.1%
140 29
Pit Stop Heist 13.3%
113 26
Spiraling Out Brawl Ball 14.2%
120 27
Belle's Rock Knockout 14.4%
125 27
Pinball Dreams Brawl Ball 12.7%
126 28
Flaring Phoenix Knockout 14.0%
136 29
Sneaky Fields Brawl Ball 10.9%
119 27
New Horizons Knockout 12.8%
133 28
Parallel Plays Hot Zone 13.1%
137 29
Bridge Too Far Heist 12.6%
135 29
Layer Cake Bounty 12.5%
136 29
Ring of Fire Hot Zone 11.2%
134 28
Hot Potato Heist 9.7%
124 27
Safe(r) Zone Heist 9.1%
132 28
Open Business Hot Zone 7.4%
122 27

Who beats Gene and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Safezy 🍥 Masters 43 37.3% 58.1%
2 Shinee♡ Legendary 39 36.2% 56.4%
3 Rice Legendary 20 36.0% 70.0%
4 YV | Stoped Legendary 21 35.6% 66.7%
5 𝓗𝓾𝓰𝓸🪽 Masters 31 35.6% 58.1%