Best map: Double Swoosh with 21.4% from 112 games.
Wins late — in Bounty 6.5 points better in long rounds than in short ones (49.9% against 43.4%, split at 98 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 6 days. 3 earlier days are left out — below 190 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +28.7 — rewards skill: from Bronze to Masters the win rate climbs by 28.7 points (regression 27.3% to 56.0%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh ![]() |
21.4% | 112 | 26 | ||
Hard Rock Mine ![]() |
19.5% | 113 | 26 | ||
Shooting Star ![]() |
21.2% | 132 | 28 | ||
Center Stage ![]() |
18.5% | 119 | 27 | ||
Undermine ![]() |
18.9% | 122 | 27 | ||
Dry Season ![]() |
20.1% | 134 | 28 | ||
Hideout ![]() |
17.9% | 117 | 26 | ||
Triple Dribble ![]() |
18.8% | 133 | 28 | ||
Gem Fort ![]() |
19.3% | 140 | 29 | ||
Kaboom Canyon ![]() |
16.8% | 125 | 27 | ||
Dueling Beetles ![]() |
14.9% | 114 | 26 | ||
Rustic Arcade ![]() |
17.9% | 140 | 29 | ||
Safe Zone ![]() |
16.4% | 128 | 28 | ||
Out in the Open ![]() |
17.1% | 140 | 29 | ||
Pit Stop ![]() |
13.3% | 113 | 26 | ||
Spiraling Out ![]() |
14.2% | 120 | 27 | ||
Belle's Rock ![]() |
14.4% | 125 | 27 | ||
Pinball Dreams ![]() |
12.7% | 126 | 28 | ||
Flaring Phoenix ![]() |
14.0% | 136 | 29 | ||
Sneaky Fields ![]() |
10.9% | 119 | 27 | ||
New Horizons ![]() |
12.8% | 133 | 28 | ||
Parallel Plays ![]() |
13.1% | 137 | 29 | ||
Bridge Too Far ![]() |
12.6% | 135 | 29 | ||
Layer Cake ![]() |
12.5% | 136 | 29 | ||
Ring of Fire ![]() |
11.2% | 134 | 28 | ||
Hot Potato ![]() |
9.7% | 124 | 27 | ||
Safe(r) Zone ![]() |
9.1% | 132 | 28 | ||
Open Business ![]() |
7.4% | 122 | 27 |
Who beats Gene and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Safezy 🍥 | Masters | 43 | 37.3% | 58.1% |
| 2 | Shinee♡ | Legendary | 39 | 36.2% | 56.4% |
| 3 | Rice | Legendary | 20 | 36.0% | 70.0% |
| 4 | YV | Stoped | Legendary | 21 | 35.6% | 66.7% |
| 5 | 𝓗𝓾𝓰𝓸🪽 | Masters | 31 | 35.6% | 58.1% |