Best map: Pit Stop with 59.2% from 578 games.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 10 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −8.8 — punishes weak opponents: from Bronze to Masters the win rate drops by 8.8 points (regression 55.5% to 46.6%). Higher up he gets outplayed.
Where this brawler works (ranked, Gold). 16 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
59.2% | 578 | 50 | ||
Kaboom Canyon +Diamond |
55.9% | 1007 | 59 | ||
Dry Season ![]() |
56.6% | 610 | 51 | ||
Belle's Rock ![]() |
55.7% | 693 | 53 | ||
Layer Cake ![]() |
55.2% | 802 | 55 | ||
Hot Potato +Diamond |
54.5% | 1064 | 59 | ||
New Horizons ![]() |
54.8% | 629 | 52 | ||
Shooting Star ![]() |
54.9% | 581 | 50 | ||
Bridge Too Far +Diamond |
54.1% | 724 | 54 | ||
Pinball Dreams ![]() |
54.1% | 610 | 51 | ||
Safe Zone +Diamond |
52.8% | 894 | 57 | ||
Spiraling Out ![]() |
53.1% | 702 | 53 | ||
Safe(r) Zone +Diamond |
52.4% | 895 | 57 | ||
Triple Dribble ![]() |
52.4% | 634 | 52 | ||
Flaring Phoenix ![]() |
51.7% | 716 | 54 | ||
Hideout ![]() |
51.7% | 675 | 53 | ||
Out in the Open ![]() |
51.3% | 633 | 52 | ||
Gem Fort +Diamond |
50.4% | 989 | 58 | ||
Center Stage ![]() |
50.6% | 626 | 52 | ||
Deathcap Trap +Diamond + Mythicprev. season |
48.1% | 4167 | 80 | ||
Hard Rock Mine ![]() |
50.0% | 576 | 50 | ||
Crystal Arcade +Diamond + Mythicprev. season |
47.5% | 4316 | 80 | ||
Undermine +Diamond |
48.7% | 1025 | 59 | ||
Parallel Plays ![]() |
48.9% | 709 | 53 | ||
Dueling Beetles +Diamond |
48.7% | 826 | 56 | ||
Rustic Arcade +Diamond |
48.3% | 1049 | 59 | ||
Sneaky Fields ![]() |
48.4% | 622 | 51 | ||
Open Business +Diamond |
47.4% | 770 | 55 | ||
Ring of Fire +Diamond |
46.5% | 768 | 55 | ||
Double Swoosh +Diamond |
45.1% | 946 | 58 | ||
Pinhole Punt +Diamond + Mythic |
45.7% | 92 | 23 | ||
Beach Ball +Diamond + Mythic |
41.8% | 79 | 21 |
Who beats Gigi and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | AC|MrͥŦaͣcͫo🦋 | Legendary | 34 | 39.3% | 70.6% |
| 2 | ぽてさと | Legendary | 23 | 38.3% | 78.3% |
| 3 | Léna🦔 | Legendary | 30 | 37.4% | 66.7% |
| 4 | Object D | Legendary | 65 | 37.0% | 52.3% |
| 5 | gagagugi | Legendary | 28 | 36.4% | 64.3% |