My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Gigi

Mythic Ranked · Gold
52.1%Win rate across all maps
16,032Games
100Trust Score
25. of 105Rank by score
−8.8Skill bonus

Best map: Pit Stop with 59.2% from 578 games.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 13.BreadthCounter safetyStar rate
Win rate 78.52.1 %
Popularity 13.0.12 %
Breadth 69.23% of maps
Counter safety 83.32.7 %
Star rate 61.24.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Win rate

08/04 — 56.6% from 99 appearances08/05 — 51.6% from 153 appearances08/06 — 48.1% from 131 appearances08/20 — 56.8% from 3,106 appearances08/21 — 53.4% from 2,886 appearances08/22 — 50.1% from 2,328 appearances08/23 — 52.1% from 1,893 appearances08/24 — 49.6% from 2,937 appearances08/25 — 50.2% from 2,534 appearances08/26 — 48.3% from 348 appearances
56.6%08/04 48.3%08/26

Pick rate

08/04 — 0.2% from 99 appearances08/05 — 0.1% from 153 appearances08/06 — 0.2% from 131 appearances08/20 — 0.1% from 3,106 appearances08/21 — 0.1% from 2,886 appearances08/22 — 0.1% from 2,328 appearances08/23 — 0.1% from 1,893 appearances08/24 — 0.1% from 2,937 appearances08/25 — 0.1% from 2,534 appearances08/26 — 0.1% from 348 appearances
0.2%08/04 0.1%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −8.8 — punishes weak opponents: from Bronze to Masters the win rate drops by 8.8 points (regression 55.5% to 46.6%). Higher up he gets outplayed.

Bronze — 59.8% from 450 gamesSilver — 58.1% from 1,457 gamesGold — 52.1% from 16,510 gamesDiamond — 50.8% from 24,303 gamesMythic — 49.6% from 120,161 gamesLegendary — 48.2% from 64,861 gamesMasters — 47.1% from 2,049 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 16 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pit Stop Heist 59.2%
578 50
Kaboom Canyon Heist+Diamond 55.9%
1007 59
Dry Season Bounty 56.6%
610 51
Belle's Rock Knockout 55.7%
693 53
Layer Cake Bounty 55.2%
802 55
Hot Potato Heist+Diamond 54.5%
1064 59
New Horizons Knockout 54.8%
629 52
Shooting Star Bounty 54.9%
581 50
Bridge Too Far Heist+Diamond 54.1%
724 54
Pinball Dreams Brawl Ball 54.1%
610 51
Safe Zone Heist+Diamond 52.8%
894 57
Spiraling Out Brawl Ball 53.1%
702 53
Safe(r) Zone Heist+Diamond 52.4%
895 57
Triple Dribble Brawl Ball 52.4%
634 52
Flaring Phoenix Knockout 51.7%
716 54
Hideout Bounty 51.7%
675 53
Out in the Open Knockout 51.3%
633 52
Gem Fort Gem Grab+Diamond 50.4%
989 58
Center Stage Brawl Ball 50.6%
626 52
Deathcap Trap Gem Grab+Diamond + Mythicprev. season 48.1%
4167 80
Hard Rock Mine Gem Grab 50.0%
576 50
Crystal Arcade Gem Grab+Diamond + Mythicprev. season 47.5%
4316 80
Undermine Gem Grab+Diamond 48.7%
1025 59
Parallel Plays Hot Zone 48.9%
709 53
Dueling Beetles Hot Zone+Diamond 48.7%
826 56
Rustic Arcade Gem Grab+Diamond 48.3%
1049 59
Sneaky Fields Brawl Ball 48.4%
622 51
Open Business Hot Zone+Diamond 47.4%
770 55
Ring of Fire Hot Zone+Diamond 46.5%
768 55
Double Swoosh Gem Grab+Diamond 45.1%
946 58
Pinhole Punt Brawl Ball+Diamond + Mythic 45.7%
92 23
Beach Ball Brawl Ball+Diamond + Mythic 41.8%
79 21

Who beats Gigi and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 AC|MrͥŦaͣcͫo🦋 Legendary 34 39.3% 70.6%
2 ぽてさと Legendary 23 38.3% 78.3%
3 Léna🦔 Legendary 30 37.4% 66.7%
4 Object D Legendary 65 37.0% 52.3%
5 gagagugi Legendary 28 36.4% 64.3%